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"Jon A. Cruz" wrote:
> Peter Larsen wrote:
>
> > I've tried to use the attached font (Sthlm.ttf - 18kb) in povray but alwasy
> > recieves this type of message:
> >
> > Character 80 (0x50) not found in C:\WINDOWS\Fonts\Sthlm.ttf
> >
> > And I have the font-file in that location. Could this file be corrupt in
> > some way? It is working without problems when used in other type of
> > programs. I think it got to be a minor bug in the font reader procedure or
> > something.
> >
> > Well, if someone get the font working please tell me how you did!
> >
> > Thanks!
> >
> > /Peter
> >
> > Name: STHLM.TTF
> > STHLM.TTF Type: unspecified type (application/octet-stream)
> > Encoding: x-uuencode
>
> OK. I think that I've got some stuff figured out.
>
> The problem is that POV-Ray is currently hardcoded to use the Macintosh
> encoding tables in a font. Additionally, it is hardcoded to use format 0 of
> those tables, and the font you have contains format 6 for those tables.
>
> So, the bad news is that you cant use that specific font with the standard
> POV-Ray.
>
> The good news is that you can use my Unicode patch for POV-Ray to get it to
> work. This is also included in the current SuperPatch! (I like saying
> SuperPatch!)
>
> Currently the patch trades hardcoding Macintosh tables for Windows Unicode
> tables. That solves the problem for most except some Apple-only fonts. I'm in
> the process of fixing that and getting it working with everything, but it
> takes a bit to get POV-Ray to do the right thing.
>
Oops. Forgot to get the discussion switched off of povray.bugreports
Here. (although it is verifiable, we should talk about it elsewhere)
--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.
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