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Mark Wagner wrote:
>
> Ken wrote in message <379B48A0.5961D6C2@pacbell.net>...
> >I think I summed it up very well in the VFAQ. If you want to play games and
> >mpeg movies on your system then by all means buy a good harware accelerated
> >graphics card. If speed is a concern in raytracing then buy a fast
> processor,
> >with a mother board the has a fast buss, good amounts of level one and 2
> cache
> >memory for swapping out instructions, and tons of fast system ram. Then sit
> >back and wait cause raytracing is a slow process no matter what kind of
> system
> >you can afford to buy :)
>
> Actually, there is one system that can raytrace in real time, using
> massively parallel processing -- the real world. Anyone know where I can
> buy one? :-)
>
> Mark
The system or a "real" world ?
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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On Sun, 25 Jul 1999 06:24:25 -0500, Steve <ste### [at] puzzlecraft com>
wrote:
[snip]
>A low budget solution is to get a dual Pentium Dell server and run it as a
>workstation.
>
I know NT can split it's workload, to some degree, between CPU's - but
IIRC POV-Ray itself doesn't support multiple CPU's so is there an
appreciable benefit from a dual-processor PC? Or is there another OS
(Linux?) which can make better use of the 2nd CPU with it's flavour of
POV?
Cheers,
Cliff Bowman
Why not pay my 3D Dr Who site a visit at http://www.who3d.cwc.net/
PS change ".duffcom" to ".net" if replying via e-mail
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You can always run multiple copies of POV, and even with one copy, it
gets most of one processor with less system overhead. Maybe POV-Ray will
be threaded in POV 4.
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Nick Portelli wrote:
>
> Yes networking is easy. As long as it is with winsows. I can't get
> linux to see my NIC because it is a 9.99 special. But dual processors
> will not speed up POV if I'm correct. Does POV use treads? If it does
> it would benefit from mulitple processors.
>
PVMpov does work well in this sort of situations. Windows + networking.
Nothing I really enjoy, I greatly prefer doing that with linux. *humms*
too bad about the NIC though. tried the newer kernels?
//Spider
--Wail of Sumer.
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Nick Portelli wrote:
> Yes networking is easy. As long as it is with winsows. I can't get
> linux to see my NIC because it is a 9.99 special.
Have you checked what chips are needed and have you looked on
http://www.deja.com/ to scan newsgroups? I thought I was going to have problems
with my cheapie card, but then I recognized the chip and installed it. Zooom! I
was off and running.
--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.
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Do you know if PVMpov exists now in version 3.1?
> PVMpov does work well in this sort of situations. Windows + networking.
> Nothing I really enjoy, I greatly prefer doing that with linux. *humms*
> too bad about the NIC though. tried the newer kernels?
>
> //Spider
> --Wail of Sumer.
--
David Etter Perere
Please remove ".bof" to answer
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DEPerere wrote:
>
> Do you know if PVMpov exists now in version 3.1?
In v3.1e at:
http://www.luga.de/~flierl/pvmpov/
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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Thank's Ken.
I might (is my english coorect?) say you are answering very, but very
fast.
> In v3.1e at:
>
> http://www.luga.de/~flierl/pvmpov/
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
> http://home.pacbell.net/tylereng/links.htm
--
David Etter Perere
Please remove ".bof" to answer
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Ken wrote in message <379C26B1.24384A6A@pacbell.net>...
>
>
>Mark Wagner wrote:
>>
>> Ken wrote in message <379B48A0.5961D6C2@pacbell.net>...
>> >I think I summed it up very well in the VFAQ. If you want to play games
and
>> >mpeg movies on your system then by all means buy a good harware
accelerated
>> >graphics card. If speed is a concern in raytracing then buy a fast
>> processor,
>> >with a mother board the has a fast buss, good amounts of level one and 2
>> cache
>> >memory for swapping out instructions, and tons of fast system ram. Then
sit
>> >back and wait cause raytracing is a slow process no matter what kind of
>> system
>> >you can afford to buy :)
>>
>> Actually, there is one system that can raytrace in real time, using
>> massively parallel processing -- the real world. Anyone know where I can
>> buy one? :-)
>>
>> Mark
>
>The system or a "real" world ?
Yes.
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Jim Kress wrote in message <379a00af@news.povray.org>...
>Plain PaperTry this link
>http://headline.gamespot.com/news/99_07/23_pc_nvidia/index.html
>
>Looks like the next generation of video boards may start doing some of the
>math currently done in POV.
We seem to get this rumor every few months.
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