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11 Aug 2024 13:19:00 EDT (-0400)
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From: Equiprawn
Subject: The clouds in Riven?
Date: 20 Jul 1999 13:15:17
Message: <3794aea5@news.povray.org>
Hi,

I'm working on a scene at the moment that has a sea, and a vast blue sky,
and I need to work on the sky. I would like to add big fluffy white clouds,
and yet still let the scene be very sunny. It was then that I remembered the
skys in the Cyan game Riven ( www.riven.com ). So I was wondering, how did
they do the clouds in the Riven skys? They look very realistic - was it an
image map of cloud photos? And if it was, then how come the clouds were all
angled corectly to the light - ie when you were looking in the direction of
the sun, the clouds looked darker than when you were facing away from the
sun?

Thanks,

Equiprawn


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From: Mark Wagner
Subject: Re: The clouds in Riven?
Date: 21 Jul 1999 02:10:40
Message: <37956460@news.povray.org>
Equiprawn wrote in message <3794aea5@news.povray.org>...
>Hi,
>
>I'm working on a scene at the moment that has a sea, and a vast blue sky,
>and I need to work on the sky. I would like to add big fluffy white clouds,
>and yet still let the scene be very sunny. It was then that I remembered
the
>skys in the Cyan game Riven ( www.riven.com ). So I was wondering, how did
>they do the clouds in the Riven skys? They look very realistic - was it an
>image map of cloud photos? And if it was, then how come the clouds were all
>angled corectly to the light - ie when you were looking in the direction of
>the sun, the clouds looked darker than when you were facing away from the
>sun?


I've been trying to duplicate this myself.  I suspect that the clouds are
some sort of custom isoblob or somesuch that don't cast shadows.

Mark


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From: T'vakah
Subject: Re: The clouds in Riven?
Date: 23 Jul 1999 13:58:17
Message: <3798ad39@news.povray.org>
I recently found a cloud generator that, IMHO, surpasses all others that I
have found.
http://freespace.virgin.net/hugo.elias/models/m_clouds.htm

T'vakah


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