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Hi,
Does anyone out there know how to do a 360 panorama in POV? I recently
saw a message about one and it was pretty cool, so I thought I'd try it
myself. I think there's something about a spherical camera but I don't
know the details. Anyone?
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See the thread in this ng also titled "360 Panorama" starting on 6/28/99.
I also posted an example in the binairies.images ng.
Lewis wrote:
> Hi,
> Does anyone out there know how to do a 360 panorama in POV? I recently
> saw a message about one and it was pretty cool, so I thought I'd try it
> myself. I think there's something about a spherical camera but I don't
> know the details. Anyone?
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That was the thread i was talking about. I need more detailed
information - a complete example with source and all would be good.
Tony Vigil wrote:
>
> See the thread in this ng also titled "360 Panorama" starting on 6/28/99.
> I also posted an example in the binairies.images ng.
>
> Lewis wrote:
>
> > Hi,
> > Does anyone out there know how to do a 360 panorama in POV? I recently
> > saw a message about one and it was pretty cool, so I thought I'd try it
> > myself. I think there's something about a spherical camera but I don't
> > know the details. Anyone?
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See my example in binaries.images. I think its titled "VRMLizing your POVRAY
scenes" - but I'm not 100% sure. It's been a while, but I'm pretty sure the
example includes the POV source as well as the final product(s).
Lewis wrote:
> That was the thread i was talking about. I need more detailed
> information - a complete example with source and all would be good.
>
> Tony Vigil wrote:
> >
> > See the thread in this ng also titled "360 Panorama" starting on 6/28/99.
> > I also posted an example in the binairies.images ng.
> >
> > Lewis wrote:
> >
> > > Hi,
> > > Does anyone out there know how to do a 360 panorama in POV? I recently
> > > saw a message about one and it was pretty cool, so I thought I'd try it
> > > myself. I think there's something about a spherical camera but I don't
> > > know the details. Anyone?
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I wrote a patch for a true spherical camera. I posted the details in
programming. If anyone out there would like to work it into a patch, feel
free to do so. I can also send details if needed.
-Mike
> Hi,
> Does anyone out there know how to do a 360 panorama in POV? I recently
> saw a message about one and it was pretty cool, so I thought I'd try it
> myself. I think there's something about a spherical camera but I don't
> know the details. Anyone?
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On Tue, 20 Jul 1999 5:06 PM, Lewis <mailto:nle### [at] netvisionnetil> wrote:
>Hi,
>Does anyone out there know how to do a 360 panorama in POV? I recently
Assuming you mean a quicktime VR panorama.... even if you didn't someone
may find it useful <shrugs>
>saw a message about one and it was pretty cool, so I thought I'd try it
>myself. I think there's something about a spherical camera but I don't
>know the details. Anyone?
The demo files included with v3 have a QTVR pano example....
The camera definition is:
camera
{
// Create a 360 degree camera view on its side
cylinder 2 // sideways cylinder camera (along X axis)
angle 360 // full 360 degree view
right 1*x
up 1/3*y // wider angle
sky +x // orient camera on its side (90 deg. CCW) for QTVR Pano
tool
location <0.0, 0.0, 0.0>
look_at <0.0, 0.0, 1.0>
}
Whereas in v2 I used this:
camera
{
// Create a 360 degree camera view
cylinder 1
angle 360
right 1*x
up 2.2*y // increasing the UP vector compresses the scene vertically
location <0.0, 1.0, 0.0>
look_at <0.0, 1.0, 2.0>
}
(based on one from the demos scenes at the time)
and rendered at 1280*960 (took a day or so on my SE/30)
Note that you need to then send this to an external processing application.
If you're just playing then drop by www.vrtoolbox.com....(not associated
other than 'participating' in a public beta...)
You use a cylindrical camera because not many applications geared towards
photographers (the post-processor) cater for spherical cameras... (at
least, as far as I'm aware)
If you save it in a QTVR for windows v1 file it should work in any
quicktime capable browser... (if you save in the later versions you may
need to download quicktime 4 from apple or at least update the quicktime
plugin for your browser).
There's also 'Object Panoramas', where you aren't the centre of the scene,
the object is. This requires the camera to orbit the object in an animation
(or for the object to be at the origin, unioned to everything except the
camera, and then rotated...at least that should work, I think). (which is
different again from an object movie...)
Have Fun
Martin
--
Owner/Operator - Tesseract Computing
<hypercube 'at' tesseract.com.au> or just reply.
Computer Systems Officer - Tourism Tasmania
<Martin.Crisp 'at' tourism.tas.gov.au>
I speak for me.
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You could also look over what I tried out once, it was intended to allow
easy and fast pans of previous renders but could also be applied to a
scene with some changes:
http://members.aol.com/xyzunknown/private/panorama.inc
Bob
Lewis wrote:
>
> Hi,
> Does anyone out there know how to do a 360 panorama in POV? I recently
> saw a message about one and it was pretty cool, so I thought I'd try it
> myself. I think there's something about a spherical camera but I don't
> know the details. Anyone?
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
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