POV-Ray : Newsgroups : povray.general : SSE optimizing Server Time
14 Nov 2024 17:12:01 EST (-0500)
  SSE optimizing (Message 1 to 4 of 4)  
From: Ed Downing
Subject: SSE optimizing
Date: 5 May 1999 11:49:42
Message: <37305a86.0@news.povray.org>
Hi All,
Has anyone heard if the POVRAY team is going to release a version with the
SSE or 3DNow instruction sets enabled?
Thanks Ed


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From: Spider
Subject: Re: SSE optimizing
Date: 5 May 1999 16:20:11
Message: <37309892.2779BF80@bahnhof.se>
Probably not, since theese instructions aren't made for the high percision that
pov needs. The best thing for this would be that you(yes, the one who wants it)
finds a compiler that can do specific compiles for theese instructions, thus
gaining a bit of speed. 



Ed Downing wrote:
> 
> Hi All,
> Has anyone heard if the POVRAY team is going to release a version with the
> SSE or 3DNow instruction sets enabled?
> Thanks Ed

-- 
//Spider    --  [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
	Get ahead, go figure, go ahead and pull the trigger
		Everything under the gun
			--"Sisters Of Mercy" -- "Under The Gun"


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From: Alan Kong
Subject: Re: SSE optimizing
Date: 6 May 1999 23:43:03
Message: <373a4c68.57274980@news.povray.org>
On Wed, 5 May 1999 09:57:04 -0500, "Ed Downing"
<dow### [at] spamlessgtenet> wrote:

>Has anyone heard if the POVRAY team is going to release a version with the
>SSE or 3DNow instruction sets enabled?

  Ed, in keeping with a portable rendering engine code, POV-Ray
doesn't include enhancements to a specific processor. Any enhancements
for a cpu have to come with the compiler used for each operating
system. This is not to say that these things *couldn't* be written,
just that the resulting code would no longer be truly cross-platform,
negating one of the main objectives of the POV-Team.
-- 
Alan
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From: Ed Downing
Subject: Re: SSE optimizing
Date: 10 May 1999 07:50:47
Message: <3736ba07.0@news.povray.org>
Thanks for answer.
I appreciate it
Ed
Alan Kong <ako### [at] pacbellNO-SPAMnet> wrote in message
news:373a4c68.57274980@news.povray.org...
> On Wed, 5 May 1999 09:57:04 -0500, "Ed Downing"
> <dow### [at] spamlessgtenet> wrote:
>
> >Has anyone heard if the POVRAY team is going to release a version with
the
> >SSE or 3DNow instruction sets enabled?
>
>   Ed, in keeping with a portable rendering engine code, POV-Ray
> doesn't include enhancements to a specific processor. Any enhancements
> for a cpu have to come with the compiler used for each operating
> system. This is not to say that these things *couldn't* be written,
> just that the resulting code would no longer be truly cross-platform,
> negating one of the main objectives of the POV-Team.
> --
> Alan
> ------------------------------------------------------------------
> povray.org - official home of the Persistence of Vision Ray Tracer
> news.povray.org - where POV-Ray enthusiasts from around the world
>                 - get together to exchange ideas and experiences
> ------------------------------------------------------------------


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