POV-Ray : Newsgroups : povray.general : Background image Server Time
2 Nov 2024 07:26:11 EDT (-0400)
  Background image (Message 1 to 4 of 4)  
From: Andrew Cocker
Subject: Background image
Date: 25 Apr 1999 20:55:47
Message: <3723ab83.0@news.povray.org>
Hi all,

    I'm working on a small project at the moment, and find that I need to use an
bitmap as
a background image. It looks like I'm going to have to map this image to a plane, and
then
mess about positioning and scaling the plane so that the image fits the screen
perfectly.
Too large, and the bitmap will pixellate, or, if I use interpolate, blur.
    It struck me that having an image_map available from within the 'background'
keyword
would be very usefull ie

background { rgb <1,.3,.4> // colour that will only be visible in
refraction/reflection
      image_map { gif "MyPic.gif"}
                }

What do you think?

Also, why can't we have a global map that only shows up in reflections ( as in Imagine
)?
Using the two methods combined would work well.


----------------------
Andy
------------------------------------------------------------------------------------------
-
--The Home Of Lunaland--
--visit my POV-Ray gallery--
--listen to my music--
www.acocker.freeserve.co.uk


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From: Nathan Kopp
Subject: Re: Background image
Date: 26 Apr 1999 15:32:59
Message: <3724B150.E907C857@Kopp.com>
I made a background include file a while ago based on the code in NKFlare.
I'll post it in the text.scene-files group.

-Nathan

Andrew Cocker wrote:
> 
> Hi all,
> 
>     I'm working on a small project at the moment, and find that I need to use an
bitmap as
> a background image. It looks like I'm going to have to map this image to a plane,
and then
> mess about positioning and scaling the plane so that the image fits the screen
perfectly.
> Too large, and the bitmap will pixellate, or, if I use interpolate, blur.
>     It struck me that having an image_map available from within the 'background'
keyword
> would be very usefull ie
> 
> background { rgb <1,.3,.4> // colour that will only be visible in
refraction/reflection
>       image_map { gif "MyPic.gif"}
>                 }
> 
> What do you think?
> 
> Also, why can't we have a global map that only shows up in reflections ( as in
Imagine )?
> Using the two methods combined would work well.
> 
> ----------------------
> Andy
>
------------------------------------------------------------------------------------------
> -
> --The Home Of Lunaland--
> --visit my POV-Ray gallery--
> --listen to my music--
> www.acocker.freeserve.co.uk


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From: Andrew Cocker
Subject: Re: Background image
Date: 26 Apr 1999 21:25:35
Message: <372503ff.0@news.povray.org>
Nathan Kopp <Nat### [at] Koppcom> wrote in message news:3724B150.E907C857@Kopp.com...
> I made a background include file a while ago based on the code in NKFlare.
> I'll post it in the text.scene-files group.
>
> -Nathan

Many thanks Nathan.

Andy


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From: Igrec communication
Subject: Re: Background image
Date: 29 Apr 1999 09:05:53
Message: <37284D30.F0C4CD0D@cadrus.fr>

> 
> background { rgb <1,.3,.4> // colour that will only be visible in
refraction/reflection
>       image_map { gif "MyPic.gif"}
>                 }
> 
> What do you think?
> 

	Definitively YES !


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