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I tried it. Wow. Chris is good. (I'm sure he knows that, and I'm sure
you all know that, too.) Here's my stats for a traffic_spacing=4,
traffic_lanes=2, and a 15x13 city area.
I've got a PII 266, 64mb ram.
<begin messages spam>
Scene contains 140406 frame level objects; 1 infinite.
C:\Program Files\POV-Ray\scenes\citytest-2.pov Statistics, Resolution
320 x 240
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Pixels: 76800 Samples: 76800 Smpls/Pxl: 1.00
Rays: 105151 Saved: 1 Max Level: 5/5
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Ray->Shape Intersection Tests Succeeded Percentage
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Box 772504 367073 47.52
Cone/Cylinder 159135 19619 12.33
CSG Intersection 259172 63596 24.54
Plane 233610 131061 56.10
Sphere 3773 883 23.40
Superellipsoid 12242 4947 40.41
Torus 3502 944 26.96
Torus Bound 3502 1095 31.27
Clipping Object 32240 30285 93.94
Bounding Box 5873005 1943312 33.09
Light Buffer 15535096 5181254 33.35
Vista Buffer 5484624 3767134 68.69
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Roots tested: 1095 eliminated: 169
Calls to Noise: 579544 Calls to DNoise: 182908
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Shadow Ray Tests: 179227 Succeeded: 73514
Reflected Rays: 8794 Total Internal: 627
Refracted Rays: 3082
Transmitted Rays: 16475
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Smallest Alloc: 26 bytes Largest: 1123264
Peak memory used: 116463857 bytes
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Time For Parse: 0 hours 48 minutes 58.0 seconds (2938 seconds)
Time For Trace: 0 hours 5 minutes 16.0 seconds (316 seconds)
Total Time: 0 hours 54 minutes 14.0 seconds (3254 seconds)
All I've got to say is... wow. I brought the thing to a dead stop 4
times, cause my swap was too small. I only ended up with a 6x6 overhead
view of the city... but it looks great. The cars, the streetlights...
wow.
And thanks for the tip, Ken. Never would have checked Edit menu.
Mike
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