POV-Ray : Newsgroups : povray.general : One more Pov Humor Server Time
14 Nov 2024 21:14:02 EST (-0500)
  One more Pov Humor (Message 1 to 1 of 1)  
From: Lewis
Subject: One more Pov Humor
Date: 18 Apr 1999 16:35:50
Message: <371A3491.C5203051@netvision.net.il>
One last language translation. This time I converted the ultimate
language - POV scene language - into french and back. A piece of a POV
scene in french.

[Original]
sphere
{ 
	<0,0,0>
  0.5       // radius of sphere
  texture {DMFWood2}
  translate<-3, -1, 1> // center of sphere <X Y Z>
	rotate <0,0,360*clock>  
  // scale <1,2,1> // <= Note: Spheres can become ellipses by uneven
scaling
}
  
#declare camera1loc = <4.1 , 0.0 ,-7.0>;
#declare camera2loc = <4.3 , 0.0 ,-7.0>;

camera
{
  location  camera2loc
  look_at   <3.8 , 0.0 , 0.0>
}
  
// create a regular point light source
light_source
{
  0*x // light's position (translated below)
  color red 1.0  green 1.0  blue 1.0  // light's color
  translate <05, 00, -10>
}

[French]

translate<-3,





0,0, -7.0>;
appareil-photo { look_at <3.8, 0,0, 0.0> d'emplacement camera2loc; } / /


1,0 / / du vert
1,0 du rouge 1,0 de couleur de position (traduite ci-dessous) couleur

traduisent <05, 00, -10> } 

[Back to english]
sphere { <0,0,0> 0,5 / / ray of the texture of sphere { DMFWood2 }
translate<-3, -1,
1> / / center of the sphere <X Y Z> turn <0,0,360*clock> / / scale
<1,2,1> / / < =
Note: The spheres can become ellipses by the unequal graduation } #
declare
camera1loc = <4.1, 0,0, -7.0>; # declare camera2loc = <4.3, 0,0, -7.0>; 
apparatus-photo { look_at <3.8, 0,0, 0.0> of site camera2loc; } / /
creates a regular
source of light of light point { 0*x / / blue light_source 1,0 / / of
green 1,0 of red 1,0
of color of position (translated below) light color translate <05, 00,
-10> } 

Notice that camera{} is now apparatus-photo{}!


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