POV-Ray : Newsgroups : povray.general : General relativity Server Time
2 Nov 2024 15:26:52 EDT (-0400)
  General relativity (Message 1 to 8 of 8)  
From: Steven Waddell
Subject: General relativity
Date: 20 Mar 1999 16:28:31
Message: <36f412ff.0@news.povray.org>
Does anyone know of a a version of POVRAY that takes account of the effects
of general relativity?

Also suggestions of any other relativistic raytracers would be appreciated


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From: Matthew Bennett
Subject: Re: General relativity
Date: 20 Mar 1999 16:45:04
Message: <36f416e0.0@news.povray.org>
Steven Waddell wrote in message <36f412ff.0@news.povray.org>...
>Does anyone know of a a version of POVRAY that takes account of the effects
>of general relativity?
>
>Also suggestions of any other relativistic raytracers would be appreciated


What sort of applications/scenes are you wanting this for?  I'd imagine most
things (orbits etc.) could be calculated using formulas within your scene
file - and that there wasn't any need for any additions to POV.  Come to
think of it... what extra effects are you hoping for?  If you're wanting the
see something like the bending of light rays under gravity, then I doubt
this would be possible as POV (at least not the official one..) doesn't deal
with light rays/photons in the correct manner.  4D is pretty hard to model
too ;)

I'd imagine POV is meant for and will probably say more for artistic design
than as a virtual laboratory (though it would be good if it was as well ;)



Matt


--
"He's not the Messiah, he's just a naughty little boy"
- Life of Brian


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From: Morgan Larch
Subject: Re: General relativity
Date: 20 Mar 1999 17:44:19
Message: <36F424A4.D194016A@ix.netcom.com>
Here is the head of Backlights README.TXT ....


>       BACKLIGHT Relativistic Raytracer v2.9
>         COPYRIGHT (C) ANTONY SEARLE 1997-1999
>         www.anu.edu.au/Physics/Searle
>               <Win32 Release 1>
> 
> [ This documentation is not complete. Due to the currently
>   small user base, interaction with the author is encouraged,
>   so that a FAQ can be written, and relevant problems ironed
>   out. Please send your questions using the e-mail address on 
>   the BACKLIGHT website (see above)     ]
> 
> - INTRODUCTION ------------------------------------------------
> 
> Thank you for downloading the BACKLIGHT Relativistic Raytracer.
> This program will allow you to produce relativistically correct
> images, demonstrating the effects of special relativity, using
> a photorealistic raytracing algorithm.
> 



Steven Waddell wrote:
> 
> Does anyone know of a a version of POVRAY that takes account of the effects
> of general relativity?
> 
> Also suggestions of any other relativistic raytracers would be appreciated


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From: Rick
Subject: Re: General relativity
Date: 20 Mar 1999 18:12:41
Message: <36f42b69.0@news.povray.org>
how about a patch for povray to implament this??

Rick
Steven Waddell wrote in message <36f412ff.0@news.povray.org>...
>Does anyone know of a a version of POVRAY that takes account of the effects
>of general relativity?
>
>Also suggestions of any other relativistic raytracers would be appreciated
>
>
>


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From: Daren Scot Wilson
Subject: Re: General relativity
Date: 22 Mar 1999 00:53:06
Message: <36F5941F.9E6C9E8D@pipeline.com>
Visit http://math1.uibk.ac.at/~werner/light/  and its links, especially
http://math1.uibk.ac.at/~werner/bh/gvsim.html


Not only animations of what it's like to fall into a black hole, but he had
color dispersion, caustics, scattering media, etc. long before anyone working
on POV-Ray even started on those things.  He also had access to some serious
computing power.

-- 
Daren Scot Wilson
dar### [at] pipelinecom 
www.newcolor.com
----
"A ship in a harbor is safe, but that is not what ships are built for"
                                            -- William Shedd


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From: Lance Birch
Subject: Re: General relativity
Date: 22 Mar 1999 02:43:58
Message: <36f5f4be.0@news.povray.org>
> He also had access to some serious
> computing power.

Do you think he'd consider sharing it with me?  ;-)


--
Lance.


---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone


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From: Tom Melly
Subject: Re: General relativity
Date: 24 Mar 1999 08:01:32
Message: <36f8e22c.0@news.povray.org>
Matthew Bennett wrote in message <36f416e0.0@news.povray.org>...
>Steven Waddell wrote in message <36f412ff.0@news.povray.org>...
>>Does anyone know of a a version of POVRAY that takes account of the
effects
>>of general relativity?
>>
>>Also suggestions of any other relativistic raytracers would be appreciated
>
>
>What sort of applications/scenes are you wanting this for

maybe he wants to speed up slow POV render times (or will relativity just
slow down the fast ones? ) ; )


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From: Alain CULOS
Subject: Re: General relativity
Date: 25 Mar 1999 02:46:38
Message: <36F82834.1AA27CC@bigfoot.com>
Daren Scot Wilson wrote:

> Visit http://math1.uibk.ac.at/~werner/light/  and its links, especially
> http://math1.uibk.ac.at/~werner/bh/gvsim.html
>
> Not only animations of what it's like to fall into a black hole, but he had
> color dispersion, caustics, scattering media, etc. long before anyone working
> on POV-Ray even started on those things.  He also had access to some serious
> computing power.

Also to be noted, the very good free relativist raytracer with sources at
http://www.anu.edu.au/Physics/Searle/ Page title : [Backlight Home - Special
Relativity].

Cheers,
Al.

--
ANTI SPAM / ANTI ARROSAGE COMMERCIAL :

To answer me, please take out the Z from my address.


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