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Does anyone know where I can find a good NURBS head modelling tutorial?
(Preferably a more general one rather than a program specific, although I'm
sure the functions are pretty much the same anyway).
Any help would be greatly appreciated. I've done a bit of head modelling in
sPatch but I'd like to do it in NURBS. I know I can use a U-Loft to do it
but does anyone have any hints or tips they'd like to offer?
Thanks!
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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I once tried to create a head in Rhino. It actually came out pretty
decent using only lofted curves (not a good technique though). What
program did you find that has NURBS?
-Mike
Lance Birch wrote:
>
> Does anyone know where I can find a good NURBS head modelling tutorial?
> (Preferably a more general one rather than a program specific, although I'm
> sure the functions are pretty much the same anyway).
>
> Any help would be greatly appreciated. I've done a bit of head modelling in
> sPatch but I'd like to do it in NURBS. I know I can use a U-Loft to do it
> but does anyone have any hints or tips they'd like to offer?
>
> Thanks!
>
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
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Well, 3D Studio MAX R2.5 and I really need to learn NURBS modelling to take
advantage of it. The NURBS features have improved greatly from R2.0 and I
figure I've got to learn how to use them sooner or later. It comes with a
fair few examples as you can imagine (a whole damn CD full!!!) and a few
tutorials but it doesn't really have the basics...
Gee, I only want to know what a trim curve is!!! ;-) (OK, I've got THAT far
:-)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
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