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I've put a few other macros into the file that can be downloaded from
http://www.erols.com/vansickl/macs.htm
New Macros:
Knee: Allows the user to calculate the location of a knee, when the
location of the hip and ankle, and the length of the thigh and shin,
are known. VERY useful when animating legs!
Stretch: Allows an object to be stretched along any axis, and not
just the three coordinate axes.
vmatrix: Performs a matrix transform on a point.
Matrix: Builds a matrix transform out of four supplied vectors.
Other Changes:
A bug in the RoundedBox macro was discovered and fixed.
SmoothSeed and SmoothRand have been modified to allow for varying
frequencies of change in the returned value.
Existing Macros:
Connect: Smoothly connects spheres of differeing radii.
RoundedBar: Creates a bar with one set of edges rounded.
RoundedBox: Creates a box with all edges and corners rounded.
AxisRotate: Rotates an object or texture around any axis, not just
the coordinate axes.
Reorient: Rotates an object from facing in any direction to any other
direction.
FlipXY, FlipXZ, and FlipYZ: Declared transforms that flip objects
along any two of the three coordinate axes.
Transition: Provides a smooth transition, with smooth acceleration,
from one value to another.
Hope this all helps,
John
--
"Somebody exploded an H-bomb today, but it wasn't anybody I knew."
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