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Anybody have an idea how to map a height field to the inside
of a sphere ? Preferably 360 degrees in all directions.
Any chance Colefax's bend.inc could be used in this regard ?
--
Ken Tyler
tyl### [at] pacbellnet
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I think one of the better known heightfield tools / toolsets could map a
heightfield to a sphere and export the result as a POV-mesh. Unfortunately I
don't remember which one (I don't even remember the names of all of them,
but hey, *you* are the linkmaster ;-) Maybe it was HF-Lab?
Johannes.
Ken wrote in message <36AAD70E.114F71BA@pacbell.net>...
>Anybody have an idea how to map a height field to the inside
>of a sphere ? Preferably 360 degrees in all directions.
>
>Any chance Colefax's bend.inc could be used in this regard ?
>
>
>--
>Ken Tyler
>
>tyl### [at] pacbellnet
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>Anybody have an idea how to map a height field to the
inside
>of a sphere ? Preferably 360 degrees in all directions.
You love Leveller, right? :) Wasn't there someone who wrote
a plugin for it to map heightfields to objects? I'm not
sure, but...
Julius
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I suspect you are thinking of John Beale's application which
does this.
There is also a macro which does the same thing which has been
publically released.
Dan
Johannes Hubert wrote:
>
> I think one of the better known heightfield tools / toolsets could map a
> heightfield to a sphere and export the result as a POV-mesh. Unfortunately I
> don't remember which one (I don't even remember the names of all of them,
> but hey, *you* are the linkmaster ;-) Maybe it was HF-Lab?
>
> Johannes.
--
http://www.flash.net/~djconnel/
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Darnit.... yeah...I can do it with my program which I never finished...
It is still a kludge (you need to convert the tgas to oct format first)
but I should be able to patch it to map interiors instead of exteriors
in very little time. I'll try and get you a exe within 24 hours.
Steve
Ken wrote:
>
> Anybody have an idea how to map a height field to the inside
> of a sphere ? Preferably 360 degrees in all directions.
>
> Any chance Colefax's bend.inc could be used in this regard ?
>
> --
> Ken Tyler
>
> tyl### [at] pacbellnet
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Julius Klatte wrote:
>
> >Anybody have an idea how to map a height field to the
> inside
> >of a sphere ? Preferably 360 degrees in all directions.
>
> You love Leveller, right? :) Wasn't there someone who wrote
> a plugin for it to map heightfields to objects? I'm not
> sure, but...
>
> Julius
Yes Leveller can do spherical and IIRCC cylindrical HF's
in mesh export now. The thing is it does this externaly
and not internaly. I want the mountains or whatever terrain
pointing inward (inverted).
--
Ken Tyler
tyl### [at] pacbellnet
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Stephen Lavedas wrote:
>
> Darnit.... yeah...I can do it with my program which I never finished...
> It is still a kludge (you need to convert the tgas to oct format first)
> but I should be able to patch it to map interiors instead of exteriors
> in very little time. I'll try and get you a exe within 24 hours.
>
> Steve
>
> Ken wrote:
> >
> > Anybody have an idea how to map a height field to the inside
> > of a sphere ? Preferably 360 degrees in all directions.
> >
> > Any chance Colefax's bend.inc could be used in this regard ?
> >
> > --
> > Ken Tyler
> >
> > tyl### [at] pacbellnet
It there an easy way to convert tga's to .oct ? I'm unfamiliar with
this process.
--
Ken Tyler
tyl### [at] pacbellnet
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HF-Lab will do it. Just load the tga and save as an oct... they are
huge files but I haven't implemented reading tga's yet...
Steve
Ken wrote:
>
> Stephen Lavedas wrote:
> >
> > Darnit.... yeah...I can do it with my program which I never finished...
> > It is still a kludge (you need to convert the tgas to oct format first)
> > but I should be able to patch it to map interiors instead of exteriors
> > in very little time. I'll try and get you a exe within 24 hours.
> >
> > Steve
> >
> > Ken wrote:
> > >
> > > Anybody have an idea how to map a height field to the inside
> > > of a sphere ? Preferably 360 degrees in all directions.
> > >
> > > Any chance Colefax's bend.inc could be used in this regard ?
> > >
> > > --
> > > Ken Tyler
> > >
> > > tyl### [at] pacbellnet
>
> It there an easy way to convert tga's to .oct ? I'm unfamiliar with
> this process.
>
> --
> Ken Tyler
>
> tyl### [at] pacbellnet
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Um, if leveller will do it, why don't you invert the height field and
map it to the exterior? It should end up the same in the end shouldn't
it?
Steve
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Stephen Lavedas wrote:
>
> Um, if leveller will do it, why don't you invert the height field and
> map it to the exterior? It should end up the same in the end shouldn't
> it?
>
> Steve
If you invert the HF image that Leveller uses for height elevation
points all that will happen is that it will be a mirror of itself.
The elevations will still be positive and the terrain will still
be extruded outward from the sphere. Nice try.
--
Ken Tyler
tyl### [at] pacbellnet
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