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15 Nov 2024 17:15:05 EST (-0500)
  Genral Question (Message 1 to 4 of 4)  
From: portelli
Subject: Genral Question
Date: 29 Dec 1998 23:58:27
Message: <3689DEA0.4D87BB57@pilot.msu.edu>
I'm trying to put an image map on top of a closed cylinder.  Except
the cylinder dissappears where the image ends.  How do I just get my
image on the clyinder with color behind it?


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From: Mark Radosevich
Subject: Re: Genral Question
Date: 30 Dec 1998 00:18:06
Message: <3689B7FA.AD90E2FA@randolph.spa.edu>
The simplest method is probably to just put the image on a disc (or another
cylinder), being careful to keep the surfaces apart slightly.

-Mark R.


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From: Ken
Subject: Re: Genral Question
Date: 30 Dec 1998 00:37:19
Message: <3689BBA9.95E5F5BF@pacbell.net>
Mark Radosevich wrote:
> 
> The simplest method is probably to just put the image on a disc (or another
> cylinder), being careful to keep the surfaces apart slightly.
> 
> -Mark R.

  Or use a thin cylinder with the same diameter as the original
in an intersection. The pigment on the intersecting cylinder will
append itself to the end of the original.

-- 
Ken Tyler

tyl### [at] pacbellnet


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From: Darius Davis
Subject: Re: Genral Question
Date: 30 Dec 1998 20:03:36
Message: <368BC864.7C49@acm.org>
portelli wrote:
>     I'm trying to put an image map on top of a closed cylinder.  Except
> the cylinder dissappears where the image ends.  How do I just get my
> image on the clyinder with color behind it?

If I'm understanding this correctly, all you need to do is layer another
texture under the image_map, something like this:

cylinder {
	POINT1, POINT2, RADIUS
	texture {pigment {color Red}} // this shows around the outside of the
image
	texture {
		pigment {
			image_map ...
		}
	}
}

Hope this helps,

Darius


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