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Does anyone know how to color different parts of a poser model in Pov ?
I vaguely remember seeing an article somewhere on the web but foolishly
didn't make a note of the url
Mick
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Mick Hazelgrove wrote:
>
> Does anyone know how to color different parts of a poser model in Pov ?
> I vaguely remember seeing an article somewhere on the web but foolishly
> didn't make a note of the url
>
> Mick
The following excellent posting from Nathan O'Brien was sent
to the IRTC mailing list. I haven't tried it myself, but
I think Nathan's IRTC entries speak nicely about the effectiveness
of his methods.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Ray Benjamin wrote:
>
> I'm using a figure that I've imported from Poser 2. Unfortunately, Poser
> doesn't break out the objects in much detail, so adding textures to the
> triangle mesh appears to be a daunting task. Does anyone have any
> suggestions as to ways to make this easier? For instance, are there
> utilities that allow you to graphically apply textures to mesh objects?
>
I face this problem all the time. What I do is to import the Poser model
into Rhino 3d as a 3dstudio file. And then export it from Rhino as an
acad v12 dxf file. This means that when I import the dxf file into
autocad I can explode all the mesh entities into simple triangles. I
then regroup all the mesh entities into a series of layers that directly
correspond to the textures I wish to apply. After this has been done I
export the file from autocad as a 3dstudio file with objects grouped by
layers. I then import it into Rhino3d and then finally export it as a
Pov triangle mesh.
In terms of the most difficult area, the face, I use a matrix
transformation to apply an image map to the face in the right place. I
use the measured coordinates from the acad file to feed into the matrix
transformation.
This might seem a little confusing but if your interested in more detail
just ask and I'll send it.
--
regards
Nathan O'Brien
no1### [at] no13net
http://www.no13.net
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On Sat, 21 Nov 1998 12:23:21 -0000, "Mick Hazelgrove"
<mic### [at] virginnet> wrote:
>Does anyone know how to color different parts of a poser model in Pov ?
>I vaguely remember seeing an article somewhere on the web but foolishly
>didn't make a note of the url
You might be thinking of http://www2.fwi.com/~parkerr/traces.html
Then again, you might not.
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Ronald L. Parker wrote in message <3657a275.9190601@news.povray.org>...
>On Sat, 21 Nov 1998 12:23:21 -0000, "Mick Hazelgrove"
><mic### [at] virginnet> wrote:
>
>>Does anyone know how to color different parts of a poser model in Pov ?
>>I vaguely remember seeing an article somewhere on the web but foolishly
>>didn't make a note of the url
>
>You might be thinking of http://www2.fwi.com/~parkerr/traces.html
>Then again, you might not.
>
Poser 3 ribs produce group names with whitespace in them, i.e.
"Left Shoulder". With pov3.1.a it's necessary to edit the names
and substitute '_' (or other) for the blanks. I wonder if makeinc
could be modified to parse the whitepace? (I'm a perl dabbler
otherwise I'd attempt it myself).
What would be really really really nice is if there was a mesh
utility that would graphically step through each element and
allow simple assignment of the current highlighted element
to a group_name. I envision a window that displays a wireframe
and each triangle is lit up as the mesh is parsed and off to
the side is some sort of selector that moves/assigns that
triangle to a named declare statement.
I would pay decent money for a utility like that. Of course,
there may already exist such a tool -- anyone know?
Can't recall the exact name of an old dos tool that did
something like this ... not Anger's raw2pov ... maybe a
version of Clay? Something that worked with .raw files
and allowed point and click dragging of vertices ... seems like
the code would be a good basis for beginning the mesh
sorter/parser tool I'd like to have.
Hope this inspires someone ...
Pan
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On Fri, 27 Nov 1998 09:59:03 -0800, "Pan" <pan### [at] syixcom> wrote:
>Poser 3 ribs produce group names with whitespace in them, i.e.
>"Left Shoulder". With pov3.1.a it's necessary to edit the names
>and substitute '_' (or other) for the blanks. I wonder if makeinc
>could be modified to parse the whitepace? (I'm a perl dabbler
>otherwise I'd attempt it myself).
Of course it could. Can I buy some free time somewhere? :)
Actually, it's a quite simple change, so perhaps I can get
it done within the next couple of days (assuming I remember to...)
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