Hi,
I tried what ... suggested... The texture doesn't move anymore
thanks, but my blob is not textured well ! The result is very
strange (try rendering the scene where I deleted the redundant
texture declaration). The top of the leg is good but the
bottom doesn't look as expected ! I managed to solve the
problem:I made three blobs instead of one. But if someone
could explain me what is wrong with the other method, I will
be very happy (Maybe, I'll do the same error(?) the next time
I will use blobs !)
David.
> You problem is the very last texture definition at the end of your pette.inc
> file. It's re-defining a texture that then overrides all the rotated
> textures you declared previously. Simply remove the final texture
> definition found in the last three lines in your file:
>
> from:
> }
> texture {Text_Patte}
> }
>
> to:
> }
> }
>
> Hope that helps :)
>
> Matt
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