POV-Ray : Newsgroups : povray.general : smoke Server Time
13 Aug 2024 09:31:34 EDT (-0400)
  smoke (Message 1 to 2 of 2)  
From:
Subject: smoke
Date: 10 Oct 1998 14:16:51
Message: <361F9895.C9ADEBE8@linux.nu>
I am trying to do some nice smoke but it's not that easy... :)
Can anyone help me?

/rikard


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From: Dan Connelly
Subject: Re: smoke
Date: 10 Oct 1998 19:40:00
Message: <361FE22E.EC592D11@flash.net>

> 
> I am trying to do some nice smoke but it's not that easy... :)
> Can anyone help me?
> 
> /rikard


I would try something of the form :

sphere {
  0,
  1
  texture { pigment { color rgbt 1 } }
  interior {
    media {
      ...
      density {
        bozo
        tubulence (small value)
        ...
      }
      density {
        spherical
        cubic_wave
        ...
      }
      ...
     } 
  }
  scale <1, Kz, 1> * ScaleFactor
}
      
for some Kz and ScaleFactor.... obviously you need to fill
in a lot in the above.

Dan

-- 
http://www.flash.net/~djconnel/


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