Ok - time to trot out my ignorance in public :)
Why does it seem to be required to have an emission media to have a
scattering effect in the atmosphere?
For example - putting the statement
media {
scattering {3, 1.0 }
}
into the scene results in utter blackness - despite the fact that one would
expect the scene's 5 spotlights to show up as scattered beams of light.
However, place
media {
emission 1.0
scattering {3, 1.0 }
}
into the scene - and now there the beams show up fine - but as _darker_
bands in the general whiteness of the emission media.
So what don't I get here? :)
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