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Any one has a good tip on how to produce realistic
water animations? I've tried ripples, bumps, turbulence...
but maybe not in the best way possible. Any suggestions?
Best,
S.
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Steven Pigeon Ph. D. Student.
University of Montreal.
pig### [at] iroumontrealca Topics: data compression,
pig### [at] jspumontrealca signal processing,
ste### [at] researchattcom non stationnary signals
and wavelets.
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http://www.iro.umontreal.ca/~pigeon
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