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Hi!
Sorry for bothering you with another release...
The new slope release now takes perturbed surfaces into
account. That is, if you apply some bumping to a surface
then slope will take the surface normal's bump distortion
into account, too. This gives much more natural look.
For all of you who don't know slope yet: slope is a patch
to POV-Ray that provides for slope-dependent patterns.
Using this patch you can put snow on mountains in a
natural way, ie the snow will cover only horizontal areas
while steeper parts are looking rocky. But slope can do
much more...
From this version on a quick patch is included: You can
go directly from 0.2 to 0.3 in case you have already applied
slope-0.2 to your sources.
You will find the patch at
ftp://user.pecos.de/pub/povray/slope/
Enjoy
-Hans-
--
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Remove n.o-s.p.a.m. to obtain my real address.
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In seeking the unattainable,
simplicity only gets in the way.
-- ACM SIGPLAN Sept. 1982
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