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PovRay Version 3.02.watcom.win32
There seems to be a problem with transparency and fog in Povray.
I use some cones with partial transparent image_maps to model some trees
for my landscapes.
If i add fog to the scene, i can see the bottom of the cone as a dark
shade.
Does anyone noticed this before? Or got some solutions for that?
Here's some source code for the objects i'm using:
#declare Tann1 = object{
cone{<0,0,0>,1,<0,1,0>,0 open
texture{
pigment{
image_map{ gif "tanne1.gif" interpolate 2.0 transmit 0 1.0 }
rotate<90,0,0>translate<.5,.5,.5>scale<2,2,2>
}
}
}
}
Any idears?
bye
Joerg Schrammel
Duisburg, Germany
sch### [at] mailrhein-ruhrde
The Genesis Toolkit
Objectplacement on POVRAY - Heightfields
< http://www.rhein-ruhr.de/~schrammel/index.htm >
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