I know thi sis a little late but heck, why not. I've found that making a
coarse and highly contrasted bumb map works well. It looks a little funny
closeup but with a little distance between it and the camera it looks just
peachy. And you don't even need to texture map.
-SymetriX
Roger wrote in message <3539F15E.CEB3B11A@student.canberra.edu.au>...
|If your not planning any close-ups a bumps normal in the texture can
|produce good effects if the y scale is exagerated.
|
|I have also seen the "bend.inc" used very effectively for close-ups of
|leaves.
|
|Roger.
|
|Panagiotis Vossos wrote:
|
|> Does anybody know how to model grass in pov 3 ? Thanks in advance .
|
|
|
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