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On Tue, 31 Dec 2002 04:57:05 -0800, Ken <tyl### [at] pacbellnet> wrote:
> MegaPOV Team wrote:
>
> > MegaPOV Team
>
> For the record - who is the MegaPOV Team?
Christoph Hormann,
Nathan Kopp,
Wlodzimierz ABX Skiba,
Yvo Smellenbergh
http://megapov.inetart.net/manual/appendices.html#megapov_authors
ABX
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"MegaPOV Team" <meg### [at] megapovinetartnet> wrote in message
news:1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com...
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray. It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team
Thankyou, thankyou!
All the best,
Andy Cocker
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Why is there no source for the Windows GUI version?
Anders
--
light_source{6#local D=#macro B(E)#macro A(D)#declare E=(E-#declare
C=mod(E D);C)/D;C#end#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(
C>2)}torus{1..2clipped_by{box{-2y}}rotate<1 0C>*90translate<D+1A(2)
*2+1#else}cylinder{0(C-v=1).2translate<D+C*A(2)A(4)#end-2 13>finish
{specular 1}pigment{rgb x}#end#end#end-8;1B(445000298)B(519053970)B
(483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)}
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On Tue, 31 Dec 2002 11:13:01 -0500, "Anders K." <and### [at] kaseorgcom> wrote:
> Why is there no source for the Windows GUI version?
Lack of time together with tiredness, but you can solve it as follow:
1. get POV-Ray 35 windows source
2. replace POV core with MegaPOV core from one of uploaded MegaPOV packages
3. comment windows specific patch in patches.h
(CUSTOM_KEYWORDS_IN_WINPOV_PATCH)
4. add some megapov1.bmp splash screen in windows\bitmaps folder
5. add some megapov.ico icon in windows\icons folder
6. compile
Should work, sorry for this temporary inconvenience, will be fixed in (happy)
New Year.
ABX
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In article <1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com>,
MegaPOV Team <meg### [at] megapovinetartnet> wrote:
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray. It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
The "listed" pattern looks like the "solid" pattern from my old patch
tutorial and MegaPOV+. Frankly, I like my name better, "listed" gives no
impression of what the result is. The pattern isn't even useful, it is
trivial with a function pattern. (function {VALUE})
I'm a bit irritated...I had asked to be included in updating my patches
for the new version. The displace warp is outdated, and updating the old
glow patch was a waste of time, the new one I'm working on isn't even
based on any of the same code. From the documentation, it looks like you
didn't even get the latest old version...glows should allow warps as
well as other transformations.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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In article <1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com> , MegaPOV Team
<meg### [at] megapovinetartnet> wrote:
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray. It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team
Is there a specific reason why total times, at least for the Mac version are
reported incorrectly? I.e. isocacti.pov reports a total time that is less
than the trace time...
Thorsten
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From: Christoph Hormann
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 14:05:57
Message: <3E11EA94.61D5B83A@gmx.de>
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Christopher James Huff wrote:
>
> The "listed" pattern looks like the "solid" pattern from my old patch
> tutorial and MegaPOV+. Frankly, I like my name better, "listed" gives no
> impression of what the result is.
'solid' is also used for crackle solid so this might lead to confusion.
>
> I'm a bit irritated...I had asked to be included in updating my patches
> for the new version. The displace warp is outdated, and updating the old
> glow patch was a waste of time, the new one I'm working on isn't even
> based on any of the same code. From the documentation, it looks like you
> didn't even get the latest old version...glows should allow warps as
> well as other transformations.
Having not been around while those features were added i don't know about
the details.
Concerning the displace warp - i was planning to add a new function warp
(as well as warp functions, i think those things have been discussed
somewhere previously) and therefore voted for not including the displace
warp but the others thought it would be good to add it for convenience.
Concerning glows: warps and transformations are supported. A new glow
patch - sounds good, give it a few days rest but i am pretty sure we can
arrange something. It should be obvious that none of the MegaPOV features
will stay as it is forever and features can also vanish again when there
is a new better solution. So don't worry too much about possibly outdated
functions.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
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you're king:))
you're cool
"MegaPOV Team" <meg### [at] megapovinetartnet>, haber iletisinde sunlari
yazdi:1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com...
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray. It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team
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Really good gift!
Best regards,
Hugo
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Thank you, thank you to everyone who worked on this.
I'm amazed at your work.
How about merging it with MLPOV? Is that a possiblity?
Harold
"MegaPOV Team" <meg### [at] megapovinetartnet> wrote in message
news:1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com...
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray. It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team
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