POV-Ray : Newsgroups : povray.general : Smooth level for smooth_triangle. : Re: Smooth level for smooth_triangle. Server Time
3 Mar 2024 07:29:33 EST (-0500)
  Re: Smooth level for smooth_triangle.  
From: Tor Olav Kristensen
Date: 22 Nov 2023 14:45:00
Message: <web.655e594d84c692a3176af99c89db30a9@news.povray.org>
"Bald Eagle" <cre### [at] netscapenet> wrote:
> "- And then there's this paper, which delves deep into the topic:
>
> "A comparison of algorithms for vertex normal computation"
> Shuangshuang Jin, Robert R. Lewis, David West
> The Visual Computer, 2005 - Springer"
>
> Can't seem to find that one, even though my tax dollars probably funded the
> research.  ;)
>
> Is that a journal article, or part of _3D Imaging, Analysis and Applications
> (Pears, Liu, Bunting) ?

It's here:

https://link.springer.com/article/10.1007/s00371-004-0271-1

Springer seems to have some kind of sharing feature for this.
So let's see of you can read it if you follow this link:

https://rdcu.be/drMhc

--
Tor Olav
http://subcube.com
https://github.com/t-o-k


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