POV-Ray : Newsgroups : povray.general : Mesh rendering artifacts : Re: Mesh rendering artifacts Server Time
2 Nov 2024 01:17:43 EDT (-0400)
  Re: Mesh rendering artifacts  
From: yesbird
Date: 26 Jan 2023 06:35:00
Message: <web.63d264ef249f00761ffa55cd10800fb2@news.povray.org>
> I would say that the easiest way would be to get rid of all the pigment
> statements and make a pigment {gradient y} and give it the color map that you
> want.  Then apply that to the entire mesh.

Thanks, I will try it.


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