"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> ...Apparently this statistic is no longer reported by more
> recent versions.
In Windows 7, I'm currently working on a scene in the latest v3.8 alpha (which
runs from within 3.7.0 of course), and it does report peak memory usage, in the
messages pane. But in my case, sometimes it's there, sometimes it isn't. I have
no idea why.
(During a render, it also gives a running tally of used memory at the bottom of
the main editor window-- but that value reverts back to the 'idle' memory-usage
value as soon as the render is complete.)
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