POV-Ray : Newsgroups : povray.general : HDR Sky_sphere : HDR Sky_sphere Server Time
3 Dec 2023 05:29:58 EST (-0500)
  HDR Sky_sphere  
From: davidmorom
Date: 9 Jan 2011 07:55:01
Message: <web.4d29af44861fd68a49be17320@news.povray.org>
Hi everyone!

My knowledge of Pov-Ray is very limited, but I followed several tutorials on the
internet, mainly this one:

http://www.brickshelf.com/cgi-bin/gallery.cgi?f=163897

The goal of the tutorial is rendering LEGO models made from LDRAW parts, using
radiosity and HDRI lightning. I got awesome results, but with very high
rendering times. But that's not the problem. The following image is rendered at
low resolution with "Radiosity_Debug" profile for time saving:

http://i864.photobucket.com/albums/ab210/davidmorom/Imperial_Shuttle.jpg

I like the HDR lightning effect, but i dont like the texture itself. The
sky_sphere is defined the following way:

sky_sphere{
 pigment{image_map{hdr "..\kitchen_probe.hdr" once interpolate 2 map_type 1}}
}

Is there an easy way to keep HDR, but making the sky_sphere invisible, or
flat-colored?

Thanks in advance!


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