POV-Ray : Newsgroups : povray.general : An Open Letter to Joel Hruska from the developers of POV-Ray : Re: An Open Letter to Joel Hruska from the developers of POV-Ray Server Time
9 Dec 2023 18:50:15 EST (-0500)
  Re: An Open Letter to Joel Hruska from the developers of POV-Ray  
From: gregjohn
Date: 17 Aug 2004 12:30:01
Message: <web.4122322736d5382640d56c170@news.povray.org>
"Thorsten Froehlich" <tho### [at] trfde> wrote:
>
> ... other "stacker*.pov" variations ...
>  All these scenes contain may boxes and text, which are only two of the
> 24 geometric primitives supported by POV-Ray. The algorithm to intersect
> a ray with a box requires many unpredictable comparison operation and
> branches, and as such processors with a very long pipeline will perform
> poorly when running this algorithm.  As such, the processor will be
> waiting to find out what to do next most of the time while the pipeline
> stalls.  Even worse, they make heavy use of our experimental radiosity
> feature.  As such, the stacker-scenes are very poor
> choice to use as benchmark.
>


Whoo-hoo!
I've entered the history of programming!

Greg M. Johnson
co-author, stacker*.pov  files


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