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Le 20/06/2017 à 16:27, clipka a écrit :
> Hi folks,
>
> I'd like to get some feedback on what compilers you are using to build
> your own POV-Ray binaries (if applicable).
>
> More specifically, I'd like to know whether anyone is using something
> *OTHER* than one of the following:
>
> - Microsoft Visual Studio 2015 or later.
> - Gnu Compiler Collection 4.8.1 or later.
> - Clang 3.3 or later.
>
> So if you are using an older version of the above compilers, or an
> entirely different compiler, please let us know.
>
3 Compilers in use here (64 bits, intel processor):
* Intel icpc 17.0.4 (from intel parallel studio XE 2017 update 4, for Linux)
* Gnu g++ 6.3.0 (from ubuntu 17.04)
* Clang 4.0.0 (from ubuntu) 17.04)
>
> The ultimate purpose of this survey is to determine which C++11 features
> might be safe to use in the POV-Ray source code.
>
Did you known there is C++14 and ...
Winter is coming... no, C++17 is coming!
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