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Hi folks,
I'd like to get some feedback on what compilers you are using to build
your own POV-Ray binaries (if applicable).
More specifically, I'd like to know whether anyone is using something
*OTHER* than one of the following:
- Microsoft Visual Studio 2015 or later.
- Gnu Compiler Collection 4.8.1 or later.
- Clang 3.3 or later.
So if you are using an older version of the above compilers, or an
entirely different compiler, please let us know.
The ultimate purpose of this survey is to determine which C++11 features
might be safe to use in the POV-Ray source code.
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