POV-Ray : Newsgroups : povray.general : Use uniform texture : Re: Use uniform texture Server Time
16 Aug 2022 07:09:10 EDT (-0400)
  Re: Use uniform texture  
From: Alain
Date: 1 Jun 2012 13:44:15
Message: <4fc8ff6f@news.povray.org>

> Hi All,
> I have one question. Assume I have a union of several objects (each with its own
> texture). Is it possible to disable these textures without using #if statements
> and apply another texture X for the union (like pigment{Red}) ?
> Thank you very much!

Any texture applied to a given object always override any texture 
applied to the union.

You can comment out some textures.
You can use some #if statement to conditionaly disable any texture.
You can use the quick_color feature and use a lower quality setting.
For that, you add quick_color Some_Pigment at the end of the texture 
block or after the pigment statement, and reduce the quality to a value 
of 5 or less.
You can set the quality by using +qn on the command line like +q5.


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