"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.
"C:\temp\pb\scene.pov" line 33: Possible Parse Error: Suspiciously high 'ambient' value found. Are you trying to model a glowing material? As of POV-Ray v3.7, 'ambient' is disabled when using radiosity, and its use to model glowing materials is generally deprecated;
use 'emission' for this purpose instead. If your intention is to model unusually high ambient illumination in a non-radiosity scene, you can avoid this warning by explicitly specifying 'emission 0'.

Parser Statistics

Finite Objects:       489912
Infinite Objects:          0
Light Sources:             1
Total:                489913

Parser Time
  Parse Time:       0 hours  0 minutes 43 seconds (43.712 seconds)
              using 1 thread(s) with 43.352 CPU-seconds total
  Bounding Time:    0 hours  0 minutes  2 seconds (2.715 seconds)
              using 1 thread(s) with 2.714 CPU-seconds total

Render Options
  Quality:  9
  Bounding boxes.......On   Bounding threshold: 3
  Antialiasing.........Off

Render Statistics
Image Resolution 320 x 240

Pixels:            76800   Samples:               0   Smpls/Pxl: 0.00
Rays:             139950   Saved:                 1   Max Level: 1/6

Ray->Shape Intersection          Tests       Succeeded  Percentage

Disc                            213631           71534     33.48
Bounding Box                  12841210         3352698     26.11

Transmitted Rays:             63150

Peak memory used:        1027366912 bytes

Render Time:
  Photon Time:      No photons
  Radiosity Time:   No radiosity
  Trace Time:       0 hours  0 minutes  0 seconds (0.203 seconds)
              using 4 thread(s) with 0.670 CPU-seconds total
POV-Ray finished
-
CPU time used: kernel 39.53 seconds, user 64.46 seconds, total 103.99 seconds.
Elapsed time 47.83 seconds, CPU vs elapsed time ratio 2.17.
Render averaged 1605.65 PPS (738.53 PPS CPU time) over 76800 pixels.
----------------------------------------------------------------------------
