#include "colors.inc" background{White} camera { angle 15 location <0,2,-10> look_at <0,0,0> } light_source { <10, 20, -10> color White } blob { threshold .65 sphere { < .5, .5, 0>, .8, 1 pigment {Pink} } sphere { < .5, -.5, 0>, .8, 1 pigment {Blue} } sphere { <-.5, -.5, 0>, .8, 1 pigment {Pink} } sphere { <-.5, .5, 0>, .8, 1 pigment {Blue} } finish { phong 1 } }