// Persistence of Vision Ray Tracer Scene Description File // File: ?.pov // Vers: 3.1 // Desc: Basic Scene Example // Date: mm/dd/yy // Auth: ?[esp] // #version 3.1 ; #include "colors.inc" global_settings { assumed_gamma 2.0 } // ---------------------------------------- camera { location <0.0, 0.51, -4.0> direction 1.5*z right 4/3*x look_at <0.0, 0.0, 0.0> } /* sky_sphere { pigment { gradient y color_map { [0.0 color blue 0.6] [1.0 color rgb 1] } } } */ light_source { 0*x // light's position (translated below) color red 1.0 green 1.0 blue 1.0 // light's color translate <-000, 0, 3000> } // ---------------------------------------- //plane { y, -1 pigment {color rgb <0.7,0.5,0.3>}} //sphere { 0, 1 texture {pigment {radial frequency 8} finish{specular 1}}} sphere { 0, 1 texture { pigment{ image_map{tga "/home/matt/images/moon5c.tga" map_type 1} scale 1} finish {ambient .5} } rotate -90*y }