camera { location < 0, 60, -1000 > look_at < 1, 6, -1.75 > angle 1.1 } light_source { < 50, 240, -120 > color rgb< 1, 1, 1 > } light_source { < -50, 120, -120 > color rgb< 1, 1, 1 > } #background { rgb .8 } /*The star of this show...*/ #declare Corkoff = yes #declare LiquidLevel = 0.01 #include "bottle.inc" object { Wine_Bottle } //object { Cork rotate <0,0,-82.5> translate <4,.3,0> rotate <0,25,0> }