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1 Nov 2024 13:22:02 EDT (-0400)
povray.general (Thread 651 to 700 of 9886)
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Date
Last Post
Subject
Author
6 Aug 2011
18 Aug 2011
Rendering times: how long is too long?
(8)
jhu
5 Aug 2011
5 Aug 2011
Can I not pass a file to a macro?
(4)
Cousin Ricky
5 Aug 2011
5 Aug 2011
Possible torus bump mapping bug
(2)
laser
4 Aug 2011
5 Aug 2011
pb with mirror and
(6)
CIAS
3 Aug 2011
3 Aug 2011
display with 2560x1024 resolution
(3)
folkert
1 Aug 2011
2 Aug 2011
only 12 objects: rendertime of days
(7)
folkert
29 Jul 2011
2 Aug 2011
How does one change one's account information?
(3)
Cousin Ricky
28 Jul 2011
4 Aug 2011
Same pov file and different result (with HDR)
(10)
kiwon
25 Jul 2011
5 Aug 2011
Raytracing on GPU
(12)
jhu
24 Jul 2011
25 Jul 2011
Possible interpolation bug
(4)
Zeger Knaepen
21 Jul 2011
5 Aug 2011
Function performance
(9)
David Given
21 Jul 2011
21 Jul 2011
constructing solid mesh from surface mesh
(13)
kiwon
18 Jul 2011
18 Jul 2011
Slide projection image map mode
(4)
Martin von Gagern
17 Jul 2011
18 Jul 2011
vs dave bollinger
(4)
B Gimeno
14 Jul 2011
18 Jul 2011
Constructing isosurface functions
(11)
David Given
14 Jul 2011
14 Jul 2011
specific radial wood texture (2nd try)
(1)
hearing
13 Jul 2011
14 Jul 2011
shear matrix problem
(12)
Thomas de Groot
12 Jul 2011
14 Jul 2011
Bounce vectors
(5)
Some Yahoo
12 Jul 2011
12 Jul 2011
#reading Vectors
(2)
Some Yahoo
11 Jul 2011
13 Jul 2011
Texture replacement
(5)
David Given
10 Jul 2011
11 Jul 2011
Using slope on spheres
(3)
David Given
7 Jul 2011
7 Jul 2011
fake rim light?
(3)
kursad
3 Jul 2011
6 Jul 2011
compiling under Cygwin errors
(10)
kursad
1 Jul 2011
1 Jul 2011
Is there a way to set the minimum render distance
(2)
Andy
29 Jun 2011
2 Jul 2011
pixelated renderings
(5)
Stephen
24 Jun 2011
1 Jul 2011
It's that time again: icc vs. gcc
(15)
jhu
21 Jun 2011
26 Jun 2011
Tapering helix
(6)
posfan12
18 Jun 2011
30 Jun 2011
Intersections of onions
(5)
posfan12
14 Jun 2011
14 Jun 2011
TomTree
(2)
Stephen
8 Jun 2011
8 Jun 2011
Free POV Ray script of a game level
(1)
John Ratcliff
4 Jun 2011
4 Jul 2011
How to assemble images after distributed renderi...
(14)
Marvin
2 Jun 2011
2 Jun 2011
Light problem (v3.6 to v3.7)
(6)
studionase
29 May 2011
29 May 2011
K3DSurf to Eureka 2.12
(1)
Francois LE COAT
26 May 2011
27 May 2011
Is it possible to render only a sub-set of a sce...
(9)
John Ratcliff
25 May 2011
20 Aug 2012
For Android
(22)
Frederico Lopes
24 May 2011
28 May 2011
Counter-intuitive behaviour in media scattering
(6)
Anthony D Baye
19 May 2011
19 May 2011
Starscape
(4)
Anthony D Baye
17 May 2011
6 Jun 2011
Is this a bug in 3.7RC3 ? Or am I missing someth...
(52)
SGeier
16 May 2011
18 May 2011
Is it possible to trace colours in 3d?
(5)
Nekar Xenos
13 May 2011
16 May 2011
Parser messages
(5)
SGeier
12 May 2011
15 May 2011
Help with plastic texture
(8)
Dre
9 May 2011
10 May 2011
install 3.7 impossible - error 2349 - windows 7
(2)
angelkato
5 May 2011
10 May 2011
Loss of Color in 3.7 ???
(10)
scottb613
2 May 2011
4 May 2011
Linked Arrays
(9)
Leroy Whetstone
2 May 2011
9 May 2011
syntax error with macro
(6)
kurtz le pirate
25 Apr 2011
6 May 2011
Array of points for use with bicubic patch
(15)
D103
24 Apr 2011
25 Apr 2011
pov 3.7: getting in-progress render preview?
(5)
mont29
23 Apr 2011
23 Apr 2011
Can't get light_source to work properly (extreme...
(4)
MagicMojo
21 Apr 2011
21 Apr 2011
example codes finding: how to animate and render...
(2)
Dream
16 Apr 2011
18 Apr 2011
<no subject>
(5)
jkennedy12
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