POV-Ray : Newsgroups : povray.general : ANNOUNCE: MegaPOV 1.0 available Server Time
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From: MegaPOV Team
Subject: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 05:16:55
Message: <1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com>
MegaPOV is a collection of unofficial extensions for the freeware
raytracer POV-Ray.  It is maintained by a group of POV-Community
members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
source code and it is now available at its new website:

http://megapov.inetart.net/

Go, download, read documentation, have fun.

Let's start New Year with new quality! :-)

MegaPOV Team


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From: Ken
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 07:58:52
Message: <3E119421.12594C6D@pacbell.net>
MegaPOV Team wrote:

> MegaPOV Team

For the record - who is the MegaPOV Team?

-- 
Ken Tyler


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From: ABX
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 08:03:38
Message: <aa531v0avd7i3tlf4fq7i9mts7sov95qh5@4ax.com>
On Tue, 31 Dec 2002 04:57:05 -0800, Ken <tyl### [at] pacbellnet> wrote:
> MegaPOV Team wrote:
>
> > MegaPOV Team
>
> For the record - who is the MegaPOV Team?

Christoph Hormann, 
Nathan Kopp, 
Wlodzimierz ABX Skiba, 

Yvo Smellenbergh 

http://megapov.inetart.net/manual/appendices.html#megapov_authors

ABX


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From: Andrew Cocker
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 08:10:30
Message: <3e119746$1@news.povray.org>
"MegaPOV Team" <meg### [at] megapovinetartnet> wrote in message
news:1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com...
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray.  It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team

Thankyou, thankyou!

All the best,

Andy Cocker


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From: Anders K 
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 11:12:48
Message: <3e11c200$1@news.povray.org>
Why is there no source for the Windows GUI version?

Anders

--
light_source{6#local D=#macro B(E)#macro A(D)#declare E=(E-#declare
C=mod(E D);C)/D;C#end#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(
C>2)}torus{1..2clipped_by{box{-2y}}rotate<1 0C>*90translate<D+1A(2)
*2+1#else}cylinder{0(C-v=1).2translate<D+C*A(2)A(4)#end-2 13>finish
{specular 1}pigment{rgb x}#end#end#end-8;1B(445000298)B(519053970)B
(483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)}


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From: ABX
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 11:22:33
Message: <rgg31v47pa9kul6joqf4tiailkd1rcr9f5@4ax.com>
On Tue, 31 Dec 2002 11:13:01 -0500, "Anders K." <and### [at] kaseorgcom> wrote:
> Why is there no source for the Windows GUI version?

Lack of time together with tiredness, but you can solve it as follow:

1. get POV-Ray 35 windows source
2. replace POV core with MegaPOV core from one of uploaded MegaPOV packages
3. comment windows specific patch in patches.h
(CUSTOM_KEYWORDS_IN_WINPOV_PATCH)
4. add some megapov1.bmp splash screen in windows\bitmaps folder
5. add some megapov.ico icon in windows\icons folder
6. compile

Should work, sorry for this temporary inconvenience, will be fixed in (happy)
New Year.

ABX


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From: Christopher James Huff
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 12:46:46
Message: <chrishuff-9CEDF6.12422831122002@netplex.aussie.org>
In article <1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com>,
 MegaPOV Team <meg### [at] megapovinetartnet> wrote:

> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray.  It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:

The "listed" pattern looks like the "solid" pattern from my old patch 
tutorial and MegaPOV+. Frankly, I like my name better, "listed" gives no 
impression of what the result is. The pattern isn't even useful, it is 
trivial with a function pattern. (function {VALUE})

I'm a bit irritated...I had asked to be included in updating my patches 
for the new version. The displace warp is outdated, and updating the old 
glow patch was a waste of time, the new one I'm working on isn't even 
based on any of the same code. From the documentation, it looks like you 
didn't even get the latest old version...glows should allow warps as 
well as other transformations.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Thorsten Froehlich
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 13:59:56
Message: <3e11e92c$1@news.povray.org>
In article <1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com> , MegaPOV Team 
<meg### [at] megapovinetartnet>  wrote:

>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray.  It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team


Is there a specific reason why total times, at least for the Mac version are
reported incorrectly?  I.e. isocacti.pov reports a total time that is less
than the trace time...

    Thorsten


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From: Christoph Hormann
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 14:05:57
Message: <3E11EA94.61D5B83A@gmx.de>
Christopher James Huff wrote:
> 
> The "listed" pattern looks like the "solid" pattern from my old patch
> tutorial and MegaPOV+. Frankly, I like my name better, "listed" gives no
> impression of what the result is. 

'solid' is also used for crackle solid so this might lead to confusion.

> 
> I'm a bit irritated...I had asked to be included in updating my patches
> for the new version. The displace warp is outdated, and updating the old
> glow patch was a waste of time, the new one I'm working on isn't even
> based on any of the same code. From the documentation, it looks like you
> didn't even get the latest old version...glows should allow warps as
> well as other transformations.

Having not been around while those features were added i don't know about
the details.
  
Concerning the displace warp - i was planning to add a new function warp
(as well as warp functions, i think those things have been discussed
somewhere previously) and therefore voted for not including the displace
warp but the others thought it would be good to add it for convenience.  

Concerning glows: warps and transformations are supported.  A new glow
patch - sounds good, give it a few days rest but i am pretty sure we can
arrange something.  It should be obvious that none of the MegaPOV features
will stay as it is forever and features can also vanish again when there
is a new better solution. So don't worry too much about possibly outdated
functions. 

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


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From: povray
Subject: Re: ANNOUNCE: MegaPOV 1.0 available
Date: 31 Dec 2002 14:08:45
Message: <3e11eb3d@news.povray.org>
you're king:))
you're cool

"MegaPOV Team" <meg### [at] megapovinetartnet>, haber iletisinde sunlari
yazdi:1kq21vgl0o9vep1vv7ck3bmrajsqund750@4ax.com...
>
> MegaPOV is a collection of unofficial extensions for the freeware
> raytracer POV-Ray.  It is maintained by a group of POV-Community
> members - the MegaPOV Team. It was rewritten for POV-Ray 3.5
> source code and it is now available at its new website:
>
> http://megapov.inetart.net/
>
> Go, download, read documentation, have fun.
>
> Let's start New Year with new quality! :-)
>
> MegaPOV Team


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