POV-Ray : Newsgroups : povray.competition : How important... Server Time
15 Jun 2024 11:01:15 EDT (-0400)
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From: Jeremy M  Praay
Subject: Re: How important...
Date: 31 Jan 2005 23:19:58
Message: <41ff036e@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:41fd5560@news.povray.org...
>
> "Jeremy M. Praay" <sla### [at] hotmailcom> wrote in message 
> news:41fcfc17$1@news.povray.org...

>> In many cases, things look best in the detail views and not in the main 
>> image.
>
> You've obviously done the 'large image' thing before, and I haven't. My 
> detail images look terrible. :/ I used a couple of image_maps and they 
> look ok in my main image, but they are SO pixelated in my details, I've 
> got no hope... Still, I hope you (all) enjoy the concept.
>

I'm sure we will enjoy it.  I wonder when we will get to see the competing 
images.  I'm getting anxious.  Mid February  had better come soon.  :-)

I can't imagine being a judge for this competition.  There will undoubtedly 
be so many "apples vs. oranges" issues.  Just comparing my entry to some 
others that I've seen leaves me no doubt.

>
> I'm currently rendering "the poster" at 4800x3600 and I'm quite
>> pleased with the way many details look in high-rez.  While I hold out a 
>> hope of winning, I'm planning to buy my own poster regardless, so this 
>> will not be a wasted effort for me.
>
>  I would love to buy mine, but not as it is. I'll hold out until I sort 
> it, (a coupla tweaks! damn!), and then buy it. Heh, I might even buy yours 
> when you win Jeremy!  ;)
>

Good luck with it, especially if it's still rendering as I type.

*sigh*

If I place well, my biggest hurdle of the next few months will likely be my 
ego.  And if I place badly, then my ego will be crushed, and I'll have to 
deal with that.  Either way, I'm screwed.  ;-)

I'm trying to keep this in perspective, but since it has taken me 5 months 
to get where I am, it's probably not something I can easily brush-off. 
Luckily, we have a great bunch of people here, so even if I should win, I'm 
sure that someone will help me through the emotional turmoil.  If they 
can't, me and my Opterons will RULE THE WORLD!!!

I'm figuring that someone we've never heard of before is going to step out 
of the wood-work and impress all of us.  We'll all be wondering, "Where the 
heck did he (or she) come from?"  Then they'll walk away with the 
grand-prize and we'll never hear from them again.  Ok, I'm not really 
expecting that...  But the thought has crossed my mind.  I actually have a 
handful of names that I'm expecting to see at the top.  But, I probably 
shouldn't speculate much more than that.

>    LOL!  :)  "To all PoVers, keep on PoVin'".

And may the blessings of the POV gods be upon us all.  :-)

-- 
Jeremy "If you're not smiling, then you're taking me too seriously" Praay
www.beantoad.com
From: Lance Birch
Subject: Re: How important...
Date: 1 Feb 2005 00:38:53
Message: <41ff15ed@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:41fc449d@news.povray.org...
<snip>
>      Yes, thank you Lance. The word 'acceptable' for the detail views, is,
> in my opinion, subjective in contrast to the original, 'main', image.
Since
> the start of this competition, I've been thinking 'poster' in a commercial
> sense as this is the intended result of this comp. That's not a problem
for
> me, but I think a few more people out there may have had the same results
as
> I had - ie, crap detail views. But that's not to say that their image
isn't
> fantastic, and their expectations may be high in what they've achieved as
> far as their 'main' image is concerned?
>
>   Hey, I've given it my best shot, and can't wait to see what others have
> done. I already commend them if they've been through the same as me, and
I'm
> sure they have.

I can't wait to see the images either, it should be a lot of fun!

>   Less than two days to go now...  ;)

And less than two and a half hours now!

>      Yes, I agree, but one contestant could have a **fantastic** skull in
> one, dark, corner, *and* two great close-ups of that skull, but what do
the
> judges want? They don't want a poster of a skull in a corner because the
> model is *brilliant* and modeled in csg/sdl - it just won't cut it imo as
a
> commercial poster. (But then, who knows?!)

The detail views are, in my mind, more of an additional gauge - as each
image is different, how each detail view is taken into consideration with
respect to the main image, will be different.

>   And I respect your opinion, you know that. My image 'is' rendered from
the
> same source file, using sdl, (repeated four times now in my image, (158
> .incs, 1,992 files, 4 folders)), but I've missed two minor objects out in
my
> code on the second unit. <sigh> I'm just wondering whether it's 'worth'
the
> effort of another ten hours, that's all. I'm beat, and I just want to
enjoy
> modeling/rendering again.

Heh - ah the perils of being a raytracer'er ;)

>  <delay since typing this>
>
>    Anyway, I've uploaded now. Good luck if you've entered Lance, ('speak'
to
> you soon now that my machine is free). Good luck all.

Indeed, good luck to everyone!  With just a couple of hours to go there's
still time to get an entry in - hopefully everyone will be able to get their
entries in.

I won't be entering.  When I first heard about the competition I thought
"what a cool idea!", especially considering the great prizes and the
possibility of promoting POV-Ray to the wider online community, but as much
as I would have liked to have entered there were a number of factors that
made it impossible:

a) I would never have found the time to create an entry!  I've just been too
busy with other things.
b) More importantly, I knew about the competition several months before it
was publicly announced, so although I knew nothing more than a few details
about what the prizes were going to be, simply knowing about the competition
would have given me an unfair advantage.  Although I started sketching image
ideas inspired by the thought of the competition, I never had any intention
to create an image from those ideas that would be entered (perhaps some day
I'll finish those ideas).  Very early on I resigned myself to the fact that
I wouldn't be able to enter.
c) Most importantly now, the rules prohibit me from entering.

Good luck everyone, 2 hours 22 minutes to go!  Woo!  :)

Lance.

thezone - thezone.firewave.com.au
thehandle - www.thehandle.com
From: Marc Jacquier
Subject: Re: How important...
Date: 1 Feb 2005 02:45:37
Message: <41ff33a1$1@news.povray.org>

news:41ff15ed@news.povray.org...
> Good luck everyone, 2 hours 22 minutes to go!  Woo!  :)
>
15 minutes now :)
But I submitted my entry 4 days ago

Good luck to all of us
Marc
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