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Sven Littkowski <sve### [at] jamaica-focuscom> wrote:
> No, again: the problem is not the texture name within the SDL, but the file
> names of texture graphics supplied by each artist. And I, personally, don't
> have fun to work with many different folders - I prefer just one folder for
> all POV-Ray texture graphic files.
So if 100 people send you their submission and each one uses, like 50
image files, you end up having 5000 image files in one directory.
I seriously think that it would be a good idea to use a more hierarchical
system: Each entry in its own directory. Easier to manage and it's easy
to see what belongs to what project. After all, that's the whole point
in directories.
--
- Warp
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