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Am 03.08.2013 23:47, schrieb Bald Eagle:
>
>>> 0.2 translate (x*X2)+0.2 pigment { color Green}}
>>
>> Is it intentional that you translate by 0.2 in /all/ three dimensions
>> (in addition to translating by X2 along the x axis)?
>
> No. So I guess I need to do x*(X2+0.2)
That sound very plausible.
> I've always found the translate syntax confusing because my brain wants to
> multiply the present X location by the float, instead of adding it like what
> actually happens. Grrrr.
It might help you to use "translate <X2+0.2,0,0>" instead of writing
"translate x*(X2+0.2)" The former is the officially recommended syntax,
while the latter just /happens/ to be equivalent, and is therefore
frequently used by advanced users because it requires less typing.
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