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Alain <aze### [at] qwertyorg> wrote:
> One thing that you can do:
> Increase the gap as much as you can, or have no gap at all.
>
>
> Alain
I can't increase the gap, but I did try eliminating it, which worked pretty well
but looked odd in comparison to the rest of the scene. Different color
combinations also produced slightly different results, and I finally settled on
a combination that works well enough that the dark area is nearly invisible.
Your suggestion to change the recursion_limit to 2 made the biggest
improvement of all. It was slow work with the radiosity recursion_limit set to 2
though!
Regards,
Dave Blandston
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Dave Blandston schrieb:
> How come every time I post something, as soon as I post it I immediately realize
> I forgot something important, no matter how carefully I proof-read? Darn it! I'm
> using version 3.6.2. Sorry.
Just for completeness' sake: POV-Ray 3.6 radiosity is seriously flawed
regarding the handling of general trace level (as limited by the global
max_trace_level) vs. radiosity recursion depth (as limited by
recursion_limit), and as a consequence doesn't go well with reflection
or refraction. The problem you observed with transparency may be closely
related to that same flaw, too.
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