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Hi.
This bug is similar to those reported by Dan Connelly on
Sat, 07 Nov 1998 (Truncated prism)
The expected result is a closed prism, but one can see surfaces that
should be hidden. This also causes problems when using prism in CGS.
--------------------------------------------------------------------
#default{pigment{rgb 1}}
camera{location <-1.1, 3, -3> look_at .5*y}
light_source{<-2,3,-3> rgb 1}
prism{
0 1 4
<-1,-1> <1,-1> <0,1> <-1, -1>
}
-------------------------------------------------------------------
POV-Ray version 3.1g [.MacCodeWarrior]
! --- General System Information ---
! Available Memory: 7099 KBytes
! MacOS system version: 8.10
! AppleScriptExists: 1
! QuickTimeVersion: 3.00 ImageCompressionExists: 1
! CPU type: PowerPC
(In fact this is a Power G3 mac but the bug also appears in iMac)
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