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This pov file:
================
#include "colors.inc"
#include "metals.inc"
light_source { <6, 9, -21> color White }
camera { location <0, 0, -3> look_at <0, 0, 0> }
sphere_sweep {
cubic_spline
6
<-2.0, 0, 0> 0.05
<0.000,0,0> 0.2
<0.025,0,0> 0.2
<0.050,0,0> 0.2
<0.075,0,0> 0.2
<3.0,0,0> 0.2
pigment { color White }
}
================
Produces two strange artifacts: A disk at the center of the sweep, and a faint
"halo" or veil which shows as 4 faint hyperbolas centered around the origin.
I have tried tweaking tolerance (for no other reason than I saw that someone
else was tweaking it to solve a problem) but this does not seem to change
things.
For a look at MY result when I run this, view this image:
http://riventree.com/archive/bugdata/povray/SphereSweepArtifacts.jpg
(I can't post attachments to this newsgroup)
-Jeff Evarts
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