Kenneth <kdw### [at] earthlink net> wrote:
> The ENTIRE scene renders slower--every pixel. Moving the
> camera way back--so that the sphere_sweep is barely visible in the
> scene--doesn't change this; in fact, the scene renders even *slower*, which is
> completely counter-intuitive.
Manually specifying a bounding box for the sphere sweep object should fix
that problem.
--
- Warp
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