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"Bald Eagle" <cre### [at] netscape net> wrote:
>
> >...and new downloads could overwrite the previous ones
> > if we are lazy :-O
>
> My browsers usually append a (1), (2), .. (n) to the filename automatically.
> Maybe you have similar in settings?
>
Ah, you're right, and I had forgotten; Firefox/Windows does that as well. I just
tested it again. (It has been a long time since I downloaded multiple copies of
the same file name.)
But uniquely-numbered downloads from yesbird would still be useful :-D
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yesbird wrote:
> On 30/09/2025 15:04, Kenneth wrote:
> >
> > My suggestion would be to allow a *choice* of downloading the mesh2 model as
> > 'smooth triangles' or as just flat un-smoothed ones.
> >
> Agree with you and this is already works right "out of the box": just
> select the "Flat shading" checkbox and _then_ download a model.
Oh, I didn't know! That's great-- and I am even MORE impressed that you already
implemented it. Thanks for the tip!
Your hard work is very much appreciated.
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On 30/09/2025 22:55, Kenneth wrote:
>
> Your hard work is very much appreciated.
>
I am very glad. Btw, I added a floor grid for better visual experience.
Please don't forget to share your renderings here ).
--
YB
Post a reply to this message
Attachments:
Download 'floor.png' (126 KB)
Preview of image 'floor.png'

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I just tried it with some models from NASA.
glb and stl, none worked for me.
https://science.nasa.gov/3d-resources/crab-nebula/
https://science.nasa.gov/3d-resources/hubble-space-telescope-a/
tried also cassini, DS1, EVA, and some others.
Chromium (Rasberry Pi) and Firefox.
Only this model showed something, unfortunately not more than a part of the
Antenna-Boom.
https://science.nasa.gov/3d-resources/viking-lander/
ma
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On 02/10/2025 00:43, Maetes wrote:
>
> I just tried it with some models from NASA.
> glb and stl, none worked for me.
Thanks for feedback, to fix GLB issue I need to add one more compression
feature.
'Crab Nebula (disc).stl' works fine for me (see attachment). Can you
please press F12 and send me a content of 'Console' tab ?
--
YB
Post a reply to this message
Attachments:
Download 'crab nebula (disc).png' (274 KB)
Download 'scene.png' (17 KB)
Preview of image 'crab nebula (disc).png'

Preview of image 'scene.png'

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On 02/10/2025 01:56, yesbird wrote:
> On 02/10/2025 00:43, Maetes wrote:
>>
>> I just tried it with some models from NASA.
>> glb and stl, none worked for me.
>
> Thanks for feedback, to fix GLB issue I need to add one more compression
> feature.
'Crab Nebula.glb' works fine now ( see attachment), please try it again.
--
YB
Post a reply to this message
Attachments:
Download 'scene_glb.png' (11 KB)
Preview of image 'scene_glb.png'

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On 02/10/2025 00:43, Maetes wrote:
> Only this model showed something, unfortunately not more than a part of the
> Antenna-Boom.
> https://science.nasa.gov/3d-resources/viking-lander/
The reason is multiple meshes, contained in this scene, but conversion
is possible only for one. Merging all of them will produce complete
model.
--
YB
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yesbird wrote:
> > Thanks for feedback, to fix GLB issue I need to add one more compression
> > feature.
>
> 'Crab Nebula.glb' works fine now ( see attachment), please try it again.
> --
> YB
AsyncLoader.js:51 Error: THREE.GLTFLoader: No DRACOLoader instance provided.
at new GLTFDracoMeshCompressionExtension (GLTFLoader.js:1922:10)
at GLTFLoader.parse (GLTFLoader.js:400:37)
at Object.onLoad (GLTFLoader.js:245:11)
at three.module.js:44568:38
_onError @ GLTFLoader.js:225
AsyncLoader.js:37 Problem loading:
uploads/d91ecd2052b7fe17892df46e1a6d97a43a76a4f8/Crab Nebula.glb
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yesbird wrote:
> The reason is multiple meshes, contained in this scene, but conversion
> is possible only for one. Merging all of them will produce complete
> model.
> --
> YB
handling of multiple meshes would be a nice feature :)
Without it I have to learn how to convert the files first.
Your Website and the GUI of all2mesh looks nice.
Have checked it out, also the other tools.
Maybe some words about them, small description what they are doing?
And who has created them?
Do you know an online-tool to create textures for Povray?
I've already thought about programming something like this myself.
Greetings from Cologne,
Ma
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On 02/10/2025 10:11, Maetes wrote:
> yesbird wrote:
>
>>> Thanks for feedback, to fix GLB issue I need to add one more compression
>>> feature.
>>
>> 'Crab Nebula.glb' works fine now ( see attachment), please try it again.
>> --
>> YB
>
> AsyncLoader.js:51 Error: THREE.GLTFLoader: No DRACOLoader instance provided.
> at new GLTFDracoMeshCompressionExtension (GLTFLoader.js:1922:10)
> at GLTFLoader.parse (GLTFLoader.js:400:37)
> at Object.onLoad (GLTFLoader.js:245:11)
> at three.module.js:44568:38
> _onError @ GLTFLoader.js:225
> AsyncLoader.js:37 Problem loading:
> uploads/d91ecd2052b7fe17892df46e1a6d97a43a76a4f8/Crab Nebula.glb
>
Thanks for feedback, just checked - 'Crab Nebula.glb' still works
fine. Please try to clear browser's cache.
--
YB
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