POV-Ray : Newsgroups : povray.binaries.utilities : Spline editor... Server Time
15 May 2024 04:53:56 EDT (-0400)
  Spline editor... (Message 11 to 12 of 12)  
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From: Lieut Data
Subject: Re: Spline editor...
Date: 11 May 2002 17:42:31
Message: <3cdd9047@news.povray.org>
3D splines? or just 2D?

"_Light_Beam_" <fac### [at] aolcom> wrote in message
news:3cdd4230@news.povray.org...
> I try Spilin Editor but its only makes extrusions or lathe objects, I'm
> searching for a programm that made only splines (to use with sweeps) thats
> what I making...
>

> 3cdb8cd0@news.povray.org...
> > The homepage of SpilinEditor has changed sometime ago (but not the
program
> > which hasn't update since then).
> > The new page is:
> > http://www.falappa.net/alessandro/apps/spilin/index.html
> >
> > The download section is almost at the bottom.
> >
> > > Ahh.. the link you provided had a screen shot of the prism object
> > > rendered... that must still be in "beta" :-)
> > >
> > > Thanx
> > > "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> > > news:3cdaca02@news.povray.org...
> > > > Well, I don' t think it has been updated since 1998 (4 years).
> >
> > Sad but true
> >
> > > > Here is the main page where you can download:
> > > >
> > > > http://www.flashnet.it/users/fn027571/spil/
> > > >
> > > > HB
> > > >
> > > > "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> > > > news:3cdac2bd@news.povray.org...
> > > > > > Would it be anything like SpilinEditor?
> > > > > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > > > > >
> > > > > > I like that spline editor utility.
> > > > > >
> > > > >
> > > > > Me too.. it looks like It has been updated recently! Cant find the
> > > > download
> > > > > button :-(
> > > > >
> > > > > Ah well, I keep working on mine too :-)
> >
> > I was mumbling a total rewrite targeting several platforms, but it's
hard
> to
> > choose the programming environment:
> > 1 - use Java and OpenGL4Java bindings
> > 2 - use Python and PyOpenGL bindings
> > 3 - use C++ and some cross platform GUI toolkit such as WxWindows or
FLTK
> > 4 - do you know something else which will run on Windows, Linux and
MacOS
> ?
> >
> > Alessandro
> >
> >
>
>


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From:  Light Beam 
Subject: Re: Spline editor...
Date: 12 May 2002 12:55:20
Message: <3cde9e78@news.povray.org>
3D Splines of course, to model tubes, wires... (There are splines for
Sphere_sweep)


3cdd9047@news.povray.org...
> 3D splines? or just 2D?
>
> "_Light_Beam_" <fac### [at] aolcom> wrote in message
> news:3cdd4230@news.povray.org...
> > I try Spilin Editor but its only makes extrusions or lathe objects, I'm
> > searching for a programm that made only splines (to use with sweeps)
thats
> > what I making...
> >

> > 3cdb8cd0@news.povray.org...
> > > The homepage of SpilinEditor has changed sometime ago (but not the
> program
> > > which hasn't update since then).
> > > The new page is:
> > > http://www.falappa.net/alessandro/apps/spilin/index.html
> > >
> > > The download section is almost at the bottom.
> > >
> > > > Ahh.. the link you provided had a screen shot of the prism object
> > > > rendered... that must still be in "beta" :-)
> > > >
> > > > Thanx
> > > > "Harold Baize" <bai### [at] itsaucsfedu> wrote in message
> > > > news:3cdaca02@news.povray.org...
> > > > > Well, I don' t think it has been updated since 1998 (4 years).
> > >
> > > Sad but true
> > >
> > > > > Here is the main page where you can download:
> > > > >
> > > > > http://www.flashnet.it/users/fn027571/spil/
> > > > >
> > > > > HB
> > > > >
> > > > > "Lieut_Data" <lIe### [at] yahOOcom> wrote in message
> > > > > news:3cdac2bd@news.povray.org...
> > > > > > > Would it be anything like SpilinEditor?
> > > > > > >   http://www.flashnet.it/users/fn027571/spil/editor.html
> > > > > > >
> > > > > > > I like that spline editor utility.
> > > > > > >
> > > > > >
> > > > > > Me too.. it looks like It has been updated recently! Cant find
the
> > > > > download
> > > > > > button :-(
> > > > > >
> > > > > > Ah well, I keep working on mine too :-)
> > >
> > > I was mumbling a total rewrite targeting several platforms, but it's
> hard
> > to
> > > choose the programming environment:
> > > 1 - use Java and OpenGL4Java bindings
> > > 2 - use Python and PyOpenGL bindings
> > > 3 - use C++ and some cross platform GUI toolkit such as WxWindows or
> FLTK
> > > 4 - do you know something else which will run on Windows, Linux and
> MacOS
> > ?
> > >
> > > Alessandro
> > >
> > >
> >
> >
>
>


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