POV-Ray : Newsgroups : povray.binaries.utilities : Cloth simulator version 0.3.0 Server Time
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From: Christoph Hormann
Subject: Re: Cloth simulator version 0.3.0
Date: 23 Feb 2001 11:29:16
Message: <3A968FDD.E3892863@gmx.de>

> 
>         With bugfixes, animation, a first stab at self intersection (untested, I
> ran into some unrelated bugs while testing it and had to fix them) and
> an height-field object (I'm not satisfied with it though and I'll
> probably remake it).
> 

Windows version is on my site, still has the old stability problems,
sometimes it stops after a few seconds, the flag sample works though.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Mick Hazelgrove
Subject: Re: Cloth simulator version 0.3.0
Date: 23 Feb 2001 13:24:00
Message: <3a96aac0@news.povray.org>
> Windows version is on my site, still has the old stability problems,
> sometimes it stops after a few seconds, the flag sample works though.

I can't get the windows version to work at all!

Mick


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From: Christoph Hormann
Subject: Re: Cloth simulator version 0.3.0
Date: 23 Feb 2001 14:48:17
Message: <3A96BE7E.311002AA@gmx.de>
Mick Hazelgrove wrote:
> 
> > Windows version is on my site, still has the old stability problems,
> > sometimes it stops after a few seconds, the flag sample works though.
> 
> I can't get the windows version to work at all!
> 

What is the problem? (Error message?)

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: cadman
Subject: Re: Cloth simulator version 0.3.0
Date: 23 Feb 2001 21:45:35
Message: <3a97204f@news.povray.org>
Can we have some sample source code (flag.mpg--how'd you do that)?  This
proggy is great, but I want to do more than drap a tablecloth in my kitchen.


news:3A9### [at] inamecom...
> With bugfixes, animation, a first stab at self intersection (untested, I
> ran into some unrelated bugs while testing it and had to fix them) and
> an height-field object (I'm not satisfied with it though and I'll
> probably remake it).
>
> It's at the usual address:
> http://www.enst.fr/~jberger/cloth/cloth.html
>
> Jerome
> --

> * Abandon the search for truth, * mailto:ber### [at] inamecom
> * Settle for a good fantasy.    * http://www.enst.fr/~jberger
> *********************************
>


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From: Andy Cocker
Subject: Re: Cloth simulator version 0.3.0
Date: 23 Feb 2001 22:35:03
Message: <3a972be7@news.povray.org>
"cadman" <NOS### [at] graffitinet> wrote in message
news:3a97204f@news.povray.org...
> Can we have some sample source code (flag.mpg--how'd you do that)?  This
> proggy is great, but I want to do more than drap a tablecloth in my
kitchen.

The flag.cl and associated files can be found in the source code on the
Cloth Simulator site.

--
Andy Cocker

---------------------------------------------------------------
listen to my music at:
www.mp3.com/lunarland
---------------------------------------------------------------

'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '

 - Steven Wright.
---------------------------------------------------------------


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From: Mick Hazelgrove
Subject: Re: Cloth simulator version 0.3.0
Date: 24 Feb 2001 11:37:00
Message: <3a97e32c$1@news.povray.org>
Christoph Hormann wrote:

> What is the problem? (Error message?)

It parses for a bit(lots of disc thrashing) then stops, no error message.
I'm not sure it's working at all, attempting to run any switches gives the
error "parsing error on line 1"

Mick


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From: Christoph Hormann
Subject: Re: Cloth simulator version 0.3.0
Date: 24 Feb 2001 12:02:03
Message: <3A97E90A.E3BE52A2@gmx.de>
Mick Hazelgrove wrote:
> 
> It parses for a bit(lots of disc thrashing) then stops, no error message.
> I'm not sure it's working at all, attempting to run any switches gives the
> error "parsing error on line 1"
> 

Even with -h and -V ?

Maybe check what Cygwin DLL version you are using.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Reuben Pearse
Subject: Re: Cloth simulator version 0.3.0
Date: 14 Mar 2001 10:07:35
Message: <3aaf8937@news.povray.org>
I've got Cloth Simulator working on Windows 2000. (Thanks Chris H.).

Just a couple of queries....
1. When I try and run the example table cloth example with 20000 steps (-s
20000) I get the error:
NaN is not finite!
If I reduce the steps to 10000 then it runs okay. Is this a mistake in the
docs?

2. In the documentation it says that spheres are now supported. Has anyone
got example code of how to "drape" cloth over spheres (when I try I get the
error: NaN is not finite!)

3. I am trying to get a similar effect to the bottom right picture in the
examples at the top of the documentation (band of cloth draped across
serveral cylinders) but not getting very far? Jerome - do you have example
code to produce this picture?

4. What is the reason behind swapping the orientation(?) of z/y vertexes
between POV and Cloth.?
This looks like great bit of coding Jerome - just need a little help.
Thanks

Reuben


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.3.0
Date: 14 Mar 2001 13:04:28
Message: <3AAFB2AB.1070705@iname.com>
Reuben Pearse wrote:

 > I've got Cloth Simulator working on Windows 2000. (Thanks Chris H.).
 >
 > Just a couple of queries.... 1. When I try and run the example table
 >  cloth example with 20000 steps (-s 20000) I get the error: NaN is
 > not finite! If I reduce the steps to 10000 then it runs okay. Is
 > this a mistake in the docs?
 >
	This is a known problem with the physics model. I'm trying to minimize 
its effect, but I'll never be able to make it completely disappear. The 
solution is to use a lower value for the step parameter (in the 
global_settings section) and eventually compensate with more steps. 
Unfortunately, this problem seems to occur more in the windows version.

 > 2. In the documentation it says that spheres are now supported. Has
 > anyone got example code of how to "drape" cloth over spheres (when
 > I try I get the error: NaN is not finite!)
 >
 > 3. I am trying to get a similar effect to the bottom right picture
 > in the examples at the top of the documentation (band of cloth
 > draped across serveral cylinders) but not getting very far? Jerome
 > - do you have example code to produce this picture?
 >
	Sure I do :) I'll post it on friday.

 > 4. What is the reason behind swapping the orientation(?) of z/y
 > vertexes between POV and Cloth.?
	Because of I still think more easily with the "standard" orientation whe
n 
I need to do mathematics. Since I first started this program as part of 
a project for the irtc, I wanted to do it fast and not loose time trying 

to switch back and forth between the two systems. And then it was done 
and I haven't gotten around to changing it (or at least make it 
user-selectable)

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.3.0
Date: 16 Mar 2001 09:59:16
Message: <3AB22A43.4020904@iname.com>


>     Sure I do :) I'll post it on friday.
> 
	It's in p.b.s-f under the subject "Ribbon"

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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