POV-Ray : Newsgroups : povray.binaries.tutorials : Beveled text isosurfaces tutorial Server Time
10 Oct 2024 09:43:00 EDT (-0400)
  Beveled text isosurfaces tutorial (Message 1 to 2 of 2)  
From: Cousin Ricky
Subject: Beveled text isosurfaces tutorial
Date: 14 Oct 2020 20:00:25
Message: <5f879119$1@news.povray.org>
This tutorial describes a two-step process for creating beveled text in 
POV-Ray with an isosurface.  First an image map is created of the text 
to be manipulated; then the image map is read into a pigment function, 
which is used for the isosurface.  The technique avoids the inside 
corner artifacts of Bevelled_Text(), can create rounded edges, and works 
with any font.


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Download 'isobeveltut.zip' (209 KB)

From: Cousin Ricky
Subject: Re: Beveled text isosurfaces tutorial
Date: 23 Jan 2022 12:53:41
Message: <61ed9625@news.povray.org>
On 2020-10-14 20:00 (-4), Cousin Ricky wrote:
> This tutorial describes a two-step process for creating beveled text in
> POV-Ray with an isosurface.

I have made a minor update: I no longer recommend the 'once' keyword in
the image map.


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Attachments:
Download 'isobeveltut.zip' (211 KB)

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