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Does anyone know of an already existing tutorial about
creating spiral shapes?
Thanks
Julius
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There was a thread called 3D match some time ago in .general, where a
spiral was created..
An easier way to do it is like this: (untested)
#declare rounds = 15;
#declare radii = 10;
#declare O = sphere { <0,0,0>,0.5 pigment { Yellow }}
#declare MaxY = 50;
#declare Num = 1500;
#declare iNum = 1/Num;
#declare iNum360 = iNum*360;
#declare iNumMaxY = iNum*MaxY;
#declare N=Num;
#while(N>0)
object {O translate <radii,N*iNumMaxY,0> rotate <0,N*iNum360,0> }
#declare N = N-1;
#end
This should do a spiral between 0 and MaxY, evenly spread with Num
objects.
I also have a spiral like #macro in the fireworks include file. The one
to make the trails of the fireworks.
//Spider
Julius Klatte wrote:
>
> Does anyone know of an already existing tutorial about
> creating spiral shapes?
>
> Thanks
>
> Julius
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Julius Klatte wrote:
>
> Does anyone know of an already existing tutorial about
> creating spiral shapes?
>
> Thanks
>
> Julius
There is a new group on the server called announce.frequently.asked.questions
that I posted a pov tutorials link faq to last week. If there has been a
tutorial written on the subject you will find a link for it there.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Guys!
What do you take me for?!
I KNOW how spirals should be made, what I asked was if
anyone knew of an already existing tutorial about it, since
I'm thinking about making one myself...
Thanks.... I guess...?
Julius
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Julius Klatte wrote:
>
> Guys!
> What do you take me for?!
>
> I KNOW how spirals should be made, what I asked was if
> anyone knew of an already existing tutorial about it, since
> I'm thinking about making one myself...
>
> Thanks.... I guess...?
>
> Julius
I think my reply was if anything accurate and in context with the
requested information. If time had permitted I would have provided
a more a definitive answer. As I either did not know at that time,
or had no time to find out, I at least narrowed the field of search
for you by a very wide margin.
At least "I" didn't just provide an example like one other person did.
:)
--
Ken Tyler
mailto://tylereng@pacbell.net
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Ahh, sorry for my misinterpretation of the question. I humbly apologize
If I have offended you by my lack of understanding in the English
language.
humble apologizes.
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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>I think my reply was if anything accurate and in context
with the
>requested information. If time had permitted I would have
provided
>a more a definitive answer.
Sorry Ken, my answer was aimed at Spider's message... I
guessed it missed its target.
I took a look at your list (nice work by the way) and
couldn't find anyone really covering the subject, so I guess
I'll have an addition to your list in a moment (or a bit
longer).
Thanks again
Julius
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>humble apologizes.
That's not necessary... I wasn't offended, just surprised
Julius
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Julius Klatte wrote:
>
> >I think my reply was if anything accurate and in context
> with the
> >requested information. If time had permitted I would have
> provided
> >a more a definitive answer.
>
> Sorry Ken, my answer was aimed at Spider's message... I
> guessed it missed its target.
> I took a look at your list (nice work by the way) and
> couldn't find anyone really covering the subject, so I guess
> I'll have an addition to your list in a moment (or a bit
> longer).
I think I got the point, and I really hope I didn't offend you. That was
not my intention.
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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