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> Any idea of how to make lightning between two points?
For animation, I used to draw a random succession of cylinders with no
shadow and a quite high ambient value
It was between 2 sphere, I drew about 10 cylinders (linked to each other
with spheres, apex of the 1st one was base of the snd one... and so on)
and I used random value to jitter those points. After some trys, this
rendered great as a small electrical arc. I suppose you could use
somehow the same method to modelize a hige lightning
Regards,
--
Bruce
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