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"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
I did not look at those - too many things going on all at the same time, lol.
I did manage to work it out fairly closely - but this ought to help get it
working a lot better without having to plot so many cylinders.
I thought blobbing them all together would help - but I noticed some strange
behaviour. threshold 0 gave me a web-like fill, and then raising it to 0.1 gave
me a much fuller effect.
I still need to work out a method for the upholstery "tufting", if I decide that
would add enough to be worth the effort. :)
> I suggest that you make your own sphere sweeps with these functions (with
> "connected" spheres, cylinders and cones if the spheres radii varies).
> That way there's no need to "recover" the t-values afterwards.
So, make a third array with the diameters, and interpolate the intermediate
values...
That could be an interesting thing to experiment with - I suppose there's no
limit to the number of additional arrays - for color, texture, normals, etc.
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Am 18.10.2014 17:05, schrieb Bald Eagle:
> That could be an interesting thing to experiment with - I suppose there's no
> limit to the number of additional arrays - for color, texture, normals, etc.
Whatever fits inside your computer's memory.
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